
Weekly CCC (SingleMaterial) - Marincess Royal Argonaut - u/FrostBladestorm
Marincess Royal Argonaut
Link-4 WATER Cyberse Link Effect Monster
Link Arrows: Top-Left, Top-Right, Bottom-Left, Bottom-Right
1 "Marincess" Link-4 monster
While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Royal Argonaut" once per turn. During the Main Phase (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, banish 1 card on the field. When a card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect. If this Link Summoned card you control leaves the field by an opponent's card: You can Special Summon 1 "Marincess" Link monster from your Extra Deck to the Extra Monster Zone, except "Marincess Royal Argonaut" (this is treated as a Link Summon).
Art: 椎茸花伝
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Hi all, my entrant this week is a retrain boss monster of Marincess Aqua Argonaut. Generally, the Marincess deck will end on a board of Battle Ocean, Aqua Argonaut with 3 equips, a Wave in hand, and ideally a Stealth Kragen to support. Unfortunately, while the board is decently resilient due to Wave making Aqua Argonaut immune to card effects, it just doesn't pose enough of a threat compared to other towers decks.
Here comes my solution to the end-board. A non-targeting banish, and an expanded negate to include monster effects too. The deck will now end on a targeted monster negate (Wave), a single non-destruction negate, a non-targeting banish, and a non-targeting destroy (Kragen). The final effect gives the deck a way to play around removal if Wave is outed. If Battle Ocean is still live, Royal Argonaut can float into Aqua Argonaut and get three equips back to keep some sort of field presence. Alternatively, Wonder Heart or Marbled Rock could be accessed if required.
The deck still dies to interruption, and accessing a link-4 isn't always possible, but it at least boosts the ceiling of the deck which I think is needed for it to compete. I'd like to see this card printed alongside a retrain of Crystal Heart and some stronger normal summons (though Blue Tang and Pascalus are nice).
I would have liked to have this be a link-1 to match the challenge theme a little nicer, but keeping it Link-4 keeps Wave and the other trap effects live in hand.
Let me know your thoughts.