







Here is my attempt at making a Zombie Pendulum archetype. Any feedback would be greatly appreciated!
No AI, the art is all from League of Legends.








No AI, the art is all from League of Legends.
Horrible card, don't play it.
Art by Hayano Kiyoshi
First monster of a set based on a strategy to play with the banishment.
Effect:
This card's name is always treated as "Dark Magician Girl".
① You can banish 1 other DARK Spellcaster monster from your hand or field; Special Summon this card from your hand.
② Gains 300 ATK for each "Dark Magician" and "Dark Magician Girl" in the GY and in the banishment.
③ If "Dark Magical Circle" is face-up on the field and a Level 8+ "Dark Magician" or "Dark Magician Girl" monster is Normal or Special Summoned (except during the Damage Step): You can draw 1 card.
④ If this card is banished: You can apply 1 of these effects;
● Set 1 Spell/Trap from your GY or banishment, except Continuous Spell/Trap Cards.
● Add 1 Continuous Spell or Continuous Trap from your GY or banishment to your hand.
You can only use each effect of "Dark Magician Girl - The Millennium Apprentice" once per turn.
As. It has no OPT, it can follow a 3 spell chain similar to Toon Table of Contents, so Sky Striker could use it, but it also costs LP, so it would make them harder ro use Chicken Game with this, so ehhh its fine probably.
Art by エクスパンション久保田
I've made the following changes to simplify the game of Yu-Gi-Oh, but not overly simplify it like with Rush Duels. This format aims to reduce toxicity with turbo spam decks and help make the game more casual-friendly.
I was also considering adding Maximum Monsters to this new format, but I'm not sure yet.
Card art is Exchange anime version
Would this actually be playable?
Bunch of cards for the archetype... Like a retrain, a never before seen combination, and some extras. Nothing ground breaking or stuff that would try to fix them.
Art: Gemini
Simple gameplay, it just throws cards in the way of your opponent's attacks to slowly banish their Monsters. Maybe a minor villain card.
Art: Dipity, Break the Seal, Seal of Wickedness
No Spell mishaps under her watch.
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This card was initially "Witchcrafter" support, until I realized that they do not banish their Spells, so whoops haha! It can technically still work, but you're gonna need to pull off the banish some other way. Nonetheless, while I can adjust it to a Spell Card being sent to the GY, I'll just leave it as is.
But as always, feel free to comment your thoughts and criticisms down below.
Happy 4th of July to those in America, me included, and God bless!
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Marqua, the Devoted Servant
Level 3 WATER Spellcaster Effect Monster
ATK: 1300
DEF: 1800
Card Text:
>During your Main Phase, if a Spell Card was banished this turn: You can target 1 Spell in either banishment; shuffle it into the Deck, and if you do, Special Summon this card from your hand.
During the End Phase: You can target 3 Spells in your GY and/or face-up banishment; add 1 to your hand, place 1 on top of your Deck, and place 1 on the bottom of your Deck.
You can only use each effect of "Marqua, the Devoted Servant" once per turn.
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Artist: @kawasumi3 on Twitter
Tired of losing the coin flip? How bout you slightly increase your odds by gambling on getting this in your opening hand
Art is Nabbit from Super Mario
Art Credits: Konami
https://wall.alphacoders.com/big.php?i=697457
Not sure if the wording works this way, but it's not intended to be immune to negates like KT monsters.
A STRONG CARD MADE BROKEN, SUPREMELY STRONG AND HATED BY SOME STRATEGIES
Its really on my mind a modern card that is ok or strong on its own (possibly a starter) but is really hated by many because of the other cards in the pool (ex. Becuz Light fiend, the abyss, halquifibrax, reinforcement of the army, reptile rain etc...).
But what do you think are the traits that pushes this card broken?? Is it becuz its a free body on an open field?
"EDIT: THE CARD ONLY TURNS TO FIEND TUNER IF YOU CONTROL A DARK MONSTER"
Art is from a movie poster in pinterest. The legend of the white snake a chinese mythology...
Card art: it’s a brick, bruh.
Card text:
Reveal this card in your hand, then give it your Opponent. This card cannot be banished, shuffled into the deck, or sent to the GY. This card’s first effect can only be used once per duel, and cannot be used by your Opponent after being activated by you. (The player with this card in their hand cannot have more than four other cards in their hand).
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. While you control no cards and your opponent's LP are 8000 or higher: You can Special Summon this card from your hand, and if you do, banish all cards in your possession (hand, Deck, GY) face-down. This card's Special Summon and its effect cannot be negated. No cards can be activated, and the effect of all other cards are negated. You cannot take damage. No player can enter the Battle Phase. No player can surrender the Duel. No automatic-Victory can be declared. During each of your opponent's Stand By Phase: inflict 50 damage to your opponent.
Nothing can stop the Ginosaji. At least I hope I covered everything. The idea is that your opponent can only watch while they slowly lose. The artwork was quickly photoshoped together by using art from the official Ginosaji website.
Enneacrafts are based on the enneagram personality theory, and are divided into two sections. Currently where missing the level 9’s for OrgIA and oknirIA and the level 1’s for Archa.TAIL and Atil.SPIA.
So we have I.AGRO, the level 9 for the reformer enneatype, the vice of anger leads to the destruction of the field . Reformers have a strong sense of mission so I.AGRO activates in response to banishment as that’s the only hole in the decks strategy so preventing that helps the mission. It’s animal would be the dragon
KIA.IRON is the level 9 for the peacemaker enneacraft. The vices of sloth and the temptation to avoid conflict leads to the prevention of battle and the effect negation forces monsters the opponent controls to be slothful. It’s animal I’m not sure about…perhaps some form of bird?
LachtarIA is the level one for the protector Enneatype, so it’s associated with justice and vengeance so for discarding monsters carelessly they’re instead banished, which is linked to paradise in Yugioh.
AplistIA is the level 1 for the observer enneatype. It’s vice is averise so it gives the opponents the choice to be safe and allow a minor loss or chain to the effect (show greed) and potentially be punished for it. It also allows the player to get another body which could be seen as greedy.
The level 9’s are fusions because they’re the only summoning type they can use face downs and so enneacraft can use the EMZ.
I’m not sure if the Spells work as intended? Shrug.
Art from Cardfight Vanguard.