u/Future-Noise5604

Is it just me or is the namer tsrikhon a surprisingly decent SPAA?

Although the namer is horrible in every other way (it takes multiple darts to take out one crew member and spikes dont do shi against tanks) I have noticed it is quite decent as an SPAA. The spike missiles cannot be flared like those of anti airs, and few aircraft ever expect them. This means that most aircraft respond with flared and light maneuvering, neither of which do much to stop the missiles. Though not great, you definitely can use the cannons he rounds when a plane is flying towards you. Although I have limited success with it elsewhere, I have had rather good success with it as an anti air.

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u/Future-Noise5604 — 2 days ago

What tf gaijin

First you give me the shitty namer tsrikhon and now you expect me to deal with this bs. Are you fucking kidding me.

u/Future-Noise5604 — 4 days ago

Why air RB cannot and most likely will not work out in wtm

With the new air map that came out and the hinting towards more modern jets coming out, I have heard much talk and rumors about how people believe that air realistic battles are coming to warthunder mobile, however there are several reasons why air realistic battles most likely cannot be implemented, or at least implemented well, on a mobile platform. To start off, the main reason why this would not be possible is the difficulty of aiming. One of the main issues with mobile air already is that due to how small phone screens are, it is already next to impossible too actually see the enemies plane unless fully zoomed in, making aiming completely reliant on the lead indicator. This already makes aiming quite difficult at jet tiers where the lead indicator is quite innacurate due to high speeds. By introducing realistic, the only people who would even have a chance at hitting a target are those who shell out on a rather large screened tablet. The next reason why air realistic cant be well implemented into mobile is graphics. ​The specs of most non flagship phones require low graphics and resolution, which would again make aiming exceedingly difficult, if not impossible, for those who do not shell out on a large, powerful tablet. Finnally, the last reason why air realistic cant be implemented well is due to the unique gameplay and audience of warthunder mobile. Warthunder mobile is by default meant to be more fast paced and its audience is meant to be a mix of pc players and a more casual mobile audience. By removing this fast paced gameplay, gaijin would ruin the uniqueness of mobile as well as push out their more casual audience.

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u/Future-Noise5604 — 7 days ago

Why did they have to ruin the T1E1

The t1e1 used to be an exceptional tank with good pen and armour, though still defeatable by enemy tanks, making it fun, but not op. Nowadays, the increase of just one rank means that it is constantly facing tigers amd Panthers that can one tap it anywhere and its gun is nearly useless. It lost every single one of its advantages other that maybe its reverse speed, and despite being my favorite vehicle both in game and irl, it now collects dust unused due to it being an easy kill. Why did gaijin feel the need to uptier a completely unobtainable tank to the point of being useless. Why did gaijin feel the need to change any BR's after the platoon to tech tree change at all. In my point of view, all vehicles that were in a platoon should be kept together in the same rank as the platoon was before, with BR changes only occurring to extremely broken vehicles.

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u/Future-Noise5604 — 11 days ago

Which title is cooler, veteran of a thousand battles or the last hero

I have both of these titles and I would like to know which one I should use. I know that some reccomend having no pfp and title in order to make people think you are unskilled however I do not wish to do this.

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u/Future-Noise5604 — 12 days ago

Modern events are a cash grab by gaijin

Back in the good old days when air gameplay was limited to beta tests and ground battles, events used to be genuinely goated. With only 30 warbonds one could get four free, unique, mid tier tanks with collectors rewards each event, and even if you got the nick frame (which only ever happened once to me), with some grinding you were still almost guaranteed to win the tank. Nowadays, you need to grind out fifty warbonds just for a chance to get a single copy and paste top tier vehicle with no premium or collectors rewards. What's worse is that due to blueprints, you most likely will only get the seven hundred blueprints for what is most likely not your target vehicle and never even have the chance to get the vehicle, which you would still have to pay over 1 million sl for. This seems like an absolute cash grab by gaijin made to trick newer players into paying for keys to use on the big trophies.

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u/Future-Noise5604 — 12 days ago

I have been playing a specific mobile game for over a year now, however my phone was banned from playing it as the company set a hardware limit that my phone falls short of. I have tried other options to get it to run, however nothing has worked as most cloud gaming services only have access to the pc version, and progress doesn't transfer. It seems like the only way to run this app is to find a cloud gaming service that can run Google play games. I am a completely free to use person and have never spent a dime on a game or any apps for that matter, so the platform would have to be free. I do not mind daily time limits of 40 minutes or more and/or adds, as long as the platform is secure. Can anyone please help?

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u/Future-Noise5604 — 22 days ago