u/GG_Tris

help

  • im a beigner) Started making my first Souls-like game in Unreal Engine 5 — here's my progress so far!

Been working on getting a custom AI-generated character into UE5 and it's been quite a journey! Here's what I did:

  1. Generated my character using Meshy AI — an AI powered 3D model generator. Got a cool Wasteland Ranger character with full textures.
  2. Rigged the character for free using Mixamo (Adobe's free auto-rigging tool) — uploaded my character FBX and it automatically created a full skeleton rig in minutes.
  3. Downloaded animations from Mixamo's massive free library — got 16 animations including idle, running, combat moves, kicks and a death animation.
  4. Imported everything into Unreal Engine 5 — set up the skeletal mesh, skeleton, physics asset and all animations.
  5. Built an Animation Blueprint from scratch — created a state machine with Idle and Run states with proper transition rules based on character velocity.
  6. Still working on fixing some animation issues like the character going underground while running!

https://reddit.com/link/1tatv0q/video/x4h7kde1mn0h1/player

reddit.com
u/GG_Tris — 29 days ago