u/GY_hi

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Rendered in Marmoset Toolbag using an HDRI as a base with a few additional lights for highlights.

The goal was to keep the lighting clean and controlled, while relying mostly on subtle roughness variation, fingerprints and restrained grunge for realism.

Included a clay render to show the model.

Curious how you guys would approach lighting something like this 👍

u/GY_hi — 1 month ago