


▲ 119 r/3Dmodeling
Rendered in Marmoset Toolbag using an HDRI as a base with a few additional lights for highlights.
The goal was to keep the lighting clean and controlled, while relying mostly on subtle roughness variation, fingerprints and restrained grunge for realism.
Included a clay render to show the model.
Curious how you guys would approach lighting something like this 👍
u/GY_hi — 1 month ago