r/3Dmodeling

▲ 232 r/3Dmodeling+2 crossposts

Ziggurat Robot | 3D sketch done in Nomad Sculpt

Here's my new personal project.
3D Sketch was done in Nomad Sculpt then moved to Zbrush for more sculpting and stuff.

You can see the artstation post here with all the videos and shots:
ArtStation - Sadra Shariaty

▲ 140 r/3Dmodeling+1 crossposts

A game 3D Character

I made this complete character end-to-end. It took me a couple of months to make this (I worked in the evenings) since it was a portfolio projects.

Sculpted in Zbrush, Textured in Substance Painter and Rigged in Blender. My teammate helped me animate it.

u/Electronic_Lab8448 — 1 day ago

G3 I made to improve my Plasticity and Texturing skills

Had a lot of fun making this. Trying to push my texturing to a higher level. Plasticity just keeps getting better for hard surface modelling.

ArtStation link for a better look

Appreciate any feedback.

u/xRoz — 1 day ago

Character face topology

Hello, I am currently making a stylized character for animated music video. I would love a feedback on which areas i could improve. Subdivision surface is applied on top. The hair and ears are not finished sculpts so far. Made in blender.

u/kotva_ — 1 day ago
▲ 419 r/3Dmodeling+1 crossposts

Stylized crystal over mossy rocks.

A simple stylized crystal made using procedural materials. I made use of geometry nodes to create the outlines and used the paint filter from blender's compositor the add the final look.

u/Losttalespring — 1 day ago

How do I get started with 3D modeling?

Hi everyone! I’m interested in learning 3D modeling and eventually getting my first job in this field.

I’m a complete beginner, so I’d like to ask people who work in 3D:

What would you recommend learning first?

What software should I start with?

And what should I focus on to eventually get my first job?

I’d really appreciate any advice or personal experience. Thanks!

reddit.com
u/Area_rea — 1 day ago

Dragon Queen Views

Solid mode; ramdon type, solid mode; material, and material preview mode.

100% blender

u/sculptverse — 1 day ago

The Last Passenger

My first "major" Blender project, created after one month of learning 3D. Every asset in the scene was created by me, and I practiced topology and UV unwrapping along the way. I learned a lot throughout this project, and it took me 10 days to complete.
Overall I'm pretty happy with the result, so I'll call this one done for now. Hope you like it!
- rendered in Cycles
- colour graded and finishing effects in Photoshop

u/wolline — 2 days ago

Pioneer PL112D Turntable Asset

Hey everyone!

Just finished up a personal project modeling the classic Pioneer PL112D Turntable.

I spent a lot of time trying to get the materials right, especially balancing the wood veneer, brushed metal, and adding some subtle wear and dust to the dust cover.

Modelled in Blender, textured in Substance Painter, Photoshop and Illustrator.

I'm still learning and always trying to improve, so any constructive feedback or critique on the modeling or texturing is hugely appreciated!

u/Glum_Gur_7887 — 1 day ago

Made this paiting supplies box for my mom. What would you change to make it look more premium

I made this simple box for my mom to hold paintbrushes on the big part and some paints on the top parts.

I am super happy with the functionality and proud of myself for modeling this from scratch but it looks kinda bad?

I know colors could make it look much better but it looks too blocky?

And if I add a fillet or chamfer to the edges, it will interfere with the screw positioning and the position is super important for the box to open correctly.

Using Onshape. I kinda suck a lot at it but I can make it work

u/Howitzeronfire — 1 day ago

AEK 971 low-poly

A.E.K. 971

1992 triangles in total

Made in about ~1 hour

Low-poly

I’d love to hear your thoughts and criticism.

The model was made entirely on a phone.

u/TraianNigaBoss — 1 day ago

Mercedes Project Amg One

Another Vehicle model. Under 500,000 Polygons. Modelled from scratch. More pictures soon.

3DS Max | V-Ray

C&C welcome

PS. If anyone's wondering why I'm dropping car models every few days it's because I've modelled them in the last couple of years and I'm finally getting to render them for the portfolio. A couple more cars to come in the next few days if anyone cares.

u/Creative_Grocery_948 — 2 days ago