An AU idea - The Playtime Rehabilitation Centre
This is less of a proper story and more of a shower thought.
Let's set the stage: what if some escapist toys (perhaps the Joyless?) exposed what happened in Playtime Co. and led to the company's worldwide shutdown and the arrest of people like Eddie M. N. Ritterman and Leith Pierre. However, there are still many feral toys and something needs to be done with them.
So, here's where this AU's title starts making sense: the Playpark, being a place where children could play and have fun, is turned into a rehabilitation centre where good people would try to return the childhood to the experiments; mostly trying to undo Ms. Gracie's brainwashing, as I'm not sure how reversing the surgery would go, although that could also be a plot point.
Obviously, this isn't a picture-perfect fix, but that opens up many possibilities.
Firstly, undoing the conditioning would be very hard and could lead to many side effects:
- For those who participated in the Hour of Joy, they could feel guilty for slaughtering their kin after regaining awareness. Some could end up depressed, maybe even bitter.
- What if someone clings so hard to the idea of a toy that they'd feel like their identity is being taken away, driving them aggressive?
- Connections with the Prototype could also complicate things. How do you convince someone that their god isn't a god at all. A kid could regain its humanity but still believe in the Prototype. Would that kid start a cult or beg for their savior to return?
- Reminding children of their pasts could awaken hidden trauma: this could be the case for Oliver/Prototype and possibly other abused orphans.
Side effects aside, there's also society's view of the toys. Some could be supportive of the Rehabilitation Centre initiative, but others may be skeptical, claiming that the toys are broken beyond repair and should be eradicated. Others may question where do the toys go after regaining their humanity and if it's even possible. More views would probably also emerge, though I'm not sure how that would go.
Here's another idea: some guilty employees, if they're still alive, could try to atone for their sins by working in the Rehabilitation Centre, hoping to fix the mess they've made. This, however, opens up a whole other can of worms: how would the toys react if they realize that the ones helping them are the same people who condemned them to this nightmare? Our player character could be one of those people, though they'd likely be more talkative in this AU.
It's also possible that some new main villain will emerge instead of the Prototype. Perhaps some toy would have a very radical view, stating that reversing the conditioning would only increase suffering and that the PTRC needs to be torn down from the inside. Taking this even further, this character could generalize that the only way for the toys to be understood is for the adults to be turned into toys and see how it is to be one.
I think that there's a lot of potential in a concept like this, maybe even as a spin-off or sequel of this game if anyone survives it. What do you think?