FF4 character builds Pt.2

Continuing on from my post last night, these are the rest of the FF4 characters that I didnt mention in the previous post!

**[Tellah - Elderly Sage]**

* Zodiac: Capricorn

* Main: Black Mage

* Secondary: White Magick

* Reaction: Critical: Quick

* Support: Swift Spell

* Movement: Teleport

**[Edward - Spoony Bard]**

* Zodiac: Leo

* Main: Bard

* Secondary: Items

* Reaction: Vanish

* Support: Throw Items

* Movement: Move +2/+3

**[Yang - Fabuls Monk Captain]**

* Zodiac: Taurus

* Main: Monk

* Secondary: Aim (Aka Focus)

* Reaction: First Strike

* Support: Dual Wield

* Movement: Movement +2/+3

**[Palom - Bonked Mage]**

* Zodiac: Gemini

* Main: Black Mage

* Secondary: Arithmeticks

* Reaction: Magick Surge

* Support: Magick Boost

* Movement: Teleport

**[Porom - Thwacking Healer]**

* Zodiac: Gemini

* Main: White Mage

* Secondary: Arithmeticks

* Reaction: Magick Surge

* Support: Magick Boost

* Movement: Teleport

**[Cid - Airship Master]**

* Zodiac: Taurus

* Main: Geomancer (akin to the effects of some of his elemental hammers in FF4)

* Secondary: Mettle

* Reaction: Bonecrusher

* Support: Equip Axes (closest thing to hammers)

* Movement: Lifefont

**[FuSoYa - Lunar Elder]**

* Zodiac: Pisces

* Main: Black Mage

* Secondary: White Mage

* Reaction: Regenerate

* Support: Magick Defense Boost

* Movement: Manafont

**[Golbez - Tainted Lunarian]**

* Zodiac: Cancer

* Main: Black Magicks

* Secondary: Time Magicks (mainly for Meteor)

* Reaction: Magick Surge

* Support: Magick Boost

* Movement: Teleport

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u/GalaxiusVT — 4 days ago

In celebration of FF4s 35th anniversary!

In celebration of Final Fantasy 4s 35th anniversary, I've gone through and created builds based off each character in FF4 (party member wise)

These arent meant be optimal or synergystic, just purely thenatic and for fun

**[Cecil - Barons Paladin]**

* Zodiac: Libra

* Main: Knight

* Secondary: White Magicks

* Reaction: Soulbind

* Support: Defense Boost

* Movement +2/+3

**[Kain - Avenging Dragoon]**

* Zodiac: Aries

* Main: Dragoon

* Secondary: Arts Of War

* Reaction: Dragonheart

* Support: Poach

* Movement: Movement +2/+3

**[Rosa - Loving Healer]**

* Zodiac: Sagittarius

* Main: White Mage

* Secondary: Aim

* Reaction: Archers Bane

* Support: Equip Crossbows

* Movement: Mana Font

**[Rydia - Last Summoner]**

* Zodiac: Capricorn

* Main: Summoner

* Secondary: Black Magick

* Reaction: Magick Counter

* Support: Magick Boost

* Movement: Teleport

**[Edge - Eblans Grand Ninja]**

* Zodiac: Leo

* Main: Ninja

* Secondary: Steal

* Reaction: Shirahadori

* Support: Concentration

* Movement: Movement +2/+3

reddit.com
u/GalaxiusVT — 5 days ago

In excitement for Resonance.. I've been doing a thing!

So i've been beyond hyped and excited for Resonance, impatiently so... and as I had recently purchased and gotten addicted to Final Fantasy Tactics: Ivalice Chronicles, i've been enjoying trying my best to recreate FFBE characters in game to the best of my ability given the options I have.

And I wanted to share some of the FFBE builds i've made in FFT and see how ya'll like them or if theres any improvements I could make on them!

[Rain]

* Zodiac Sign: Libra

* Bravery/Faith: 97 Bravery | 65 Faith

* Primary Job: Knight

* Secondary: Black Magicks (Fire/Fira/Firaga/Firaja)

* Reaction: First Strike

* Support: Defense Boost

* Movement: Movement +3

[Lasswell]

* Zodiac Sign: Pisces

* Bravery/Faith: 97 Bravery | 65 Faith

* Primary Job: Samurai

* Secondary: Black Magicks (Blizzard/Blizzara/Blizzaga/Blizzaja)

* Reaction: Shirahadori

* Support: Concentration

* Movement: Movement +3

[Fina]

* Zodiac Sign: Capricorn

* Bravery/Faith: 97 Bravery | 90 Faith

* Primary Job: White Magicks

* Secondary: Summoner

* Reaction: Dragonheart

* Support: Equip Crossbows

* Movement: Teleport

[Lid]

* Zodiac Sign: Virgo

* Brave/Faith: 97 Bravery | 60 Faith

* Primary Job: Geomancer (geomancy i flavor as inventions/mechanical traps)

* Secondary: Monk

* Reaction: Sticky Fingers / Gil Snapper

* Support: Attack Boost

* Movement: Treasure Hunter

[Sakura]

* Zodiac Sign: Aries

* Bravery/Faith: 70 Bravery | 90 Faith

* Primary Job: Black Mage (Thunder/Thundara/Thundaga/Thundaja/Death/Flare)

* Secondary: White Magicks (Wall/Holy)

* Reaction: Magick Counter

* Support: Magick Boost

* Movement: Teleport

[Chizuru]

* Zodiac Sign: Libra

* Bravery/Faith: 97 Bravery | 40 Faith

* Primary Job: Samurai

* Secondary: Items

* Reaction: Reflexes

* Support: Double Hand

* Movement: Movement +2

reddit.com
u/GalaxiusVT — 8 days ago

In excitement of Resonance I've been doing a thing in FFT:IC

So i've been beyond hyped and excited for Resonance, impatiently so... and as I had recently purchased and gotten addicted to Final Fantasy Tactics: Ivalice Chronicles, i've been enjoying trying my best to recreate FFBE characters in game to the best of my ability given the options I have.

And I wanted to share some of the FFBE builds i've made in FFT and see how ya'll like them or if theres any improvements I could make on them!

**[Rain]**

* **Zodiac Sign**: Libra

* **Bravery/Faith**: 97 Bravery | 65 Faith

* **Primary Job**: Knight

* **Secondary**: Black Magicks (Fire/Fira/Firaga/Firaja)

* **Reaction**: First Strike

* **Support: Defense Boost

* **Movement**: Movement +3

**[Lasswell]**

* **Zodiac Sign**: Pisces

* **Bravery/Faith**: 97 Bravery | 65 Faith

* **Primary Job**: Samurai

* **Secondary**: Black Magicks (Blizzard/Blizzara/Blizzaga/Blizzaja)

* **Reaction**: Shirahadori

* **Support**: Concentration

* **Movement**: Movement +3

**[Fina]**

* **Zodiac Sign**: Capricorn

* **Bravery/Faith**: 97 Bravery | 90 Faith

* **Primary Job**: White Magicks

* **Secondary**: Summoner

* **Reaction**: Dragonheart

* **Support**: Equip Crossbows

* **Movement**: Teleport

**[Lid]**

* **Zodiac Sign**: Virgo

* **Brave/Faith**: 97 Bravery | 60 Faith

* **Primary Job**: Geomancer (geomancy i flavor as inventions/mechanical traps)

* **Secondary**: Monk

* **Reaction**: Sticky Fingers / Gil Snapper

* **Support**: Attack Boost

* **Movement**: Treasure Hunter

**[Sakura]**

* **Zodiac Sign**: Aries

* **Bravery/Faith**: 70 Bravery | 90 Faith

* **Primary Job**: Black Mage (Thunder/Thundara/Thundaga/Thundaja/Death/Flare)

* **Secondary**: White Magicks (Wall/Holy)

* **Reaction**: Magick Counter

* **Support**: Magick Boost

* **Movement**: Teleport

**[Chizuru]**

* **Zodiac Sign**: Libra

* **Bravery/Faith**: 97 Bravery | 40 Faith

* **Primary Job**: Samurai

* **Secondary**: Items

* **Reaction**: Reflexes

* **Support**: Double Hand

* **Movement**: Movement +2

reddit.com
u/GalaxiusVT — 8 days ago

Are solo playthroughs viable?

So i've been addicted to this game for like 2-3 weeks now, and im considering trying to do a "solo" challenge playthrough of the game where I can only use one Generic Character (and Ramza in battles where hes a requirement, but the generic unit will do most of the fighting anyways in those battles.

I've never really thought about trying this kind of playthrough so I dont really have much knowledge on how doable a solo character challenge can be.

The generic characters build would be...

* Zodiac Sign: Taurus (potentially)

* Gender: Female

* Brave/Faith: 97 B / 93 F

* Main Job: Knight

* Secondary: Mystick

* Reaction: Mana Shield / Safeguard (For anti rend/steal heavy battles)

* Support: Magick Defense Boost

* Movement: Teleport or Move +2

It's one of my fave builds to use, just feels like a mini/budget version of Beowulfs Templar class. I dont really like using story/unique characters and have more fun with generic units.

I wouldnt do it as a NG+ playthrough it would be a completely fresh file, so i wouldnt be bum rushing every fight with the strongest gear and max stats.

reddit.com
u/GalaxiusVT — 11 days ago

Pleasantly surprised at the challenge

So this morning I started on a playthrough of FF6 (Pixel Remaster Version) and as a self imposed challenge i'm doing a low level challenge in order to optimally level and min/max the stats of all the characters, and with it being Final Fantasy I didnt think itd be all that challenging because in these games.. theres almost always a trick or means of bypassing a challenge or dungeon using or abusing mechanics..

​

But man this is the first FF game where i felt like my challenge was actually a challenge, i struggled with low level vargas, but with trial and error i managed to finally get passed him after like 20+ish minutes of trial and erroring.. and before I left for work I've found myself at the next roadblock the first fight against Ultros, and have to figure out the best way of bypassing him without leveling anyone but banon whose already level 10.

​

But im thoroughly enjoying the game muuuuch more this way, as it actually feels challenging and feels like every boss fight so far has been a puzzle and its really fun trying to fit every piece together to solve the puzzle that is whatever boss im facing.

​

I know eventually, when I start leveling, gaining magic and getting the needed espers for stat optimizing... the game will eventually get easier and easier but man the beginning is A LOT tougher at low levels then i originally thought it would be

Edit/update: Literally got home, turned the PS5 on and loaded up my save... and first tried Ultros lol, all it took was changing up a few of the relics

reddit.com
u/GalaxiusVT — 1 month ago

Final Fantasy 6 - Character Building

Just finishing my re-playthrough of FF2, and have already beaten my re-plays of FF4 & 5 as well and am planning on moving onto FF6.

​

The only problem I have with this game is.. if i recall correctly is that it's highly reccomended that you basically try and push through the story at as low of a level as possible at least until you start getting Magicite/Espers due to the fact that the magicite give stats.

​

So for anyone who wants to do a proper job of "building" the cast of characters, then you wanna be able to maximize their stat gains as much as possible, now I know thats not necessary at all but i'm personally someone that likes to play FF games as a optimizer/min-maxxer where I find enjoyment optimizing the characters as much as possible.

​

Regardless, the reason i'm bringing this up is because i know there are differences between each version of this game and I wanted to know what are the things that the Pixel Remaster version has improved upon, mostly in regards to things like stats (magicite) do you really have to rush through the early/mid parts of the game with as low of a level as you can to optimally build them? Or is that mostly a thing from the other versions of the game?

​

BONUS QUESTION: Due to the way this games magicite/espers work... is it possible to build characters however you want them to be? Or does each character tend to already have a stat assignment that pushes them towards a specific playstyle?

​

Like could you build Sabin to be a powerful "black mage" by just making him learn a bunch of black magic and making sure he gets as much MP & Magic/Intelligence stat gains as possible? Or would that just lead to a mediocre physical attacker and mediocre mage?

​

My main party i tend to use is usually something like...

​

* Terra

* Celes

* Locke

* Setzer/Shadow

​

And this time around I was thinking about trying to do like a "job class" system for the characters i use, that dictates the stats that get focused on, the spells they have access to, equipment, etc.. etc.. but dont know if that would be gimping my party members or if its possible to build each character however you want to and still end up with optimal stats for them

reddit.com
u/GalaxiusVT — 1 month ago

Mage Only Challenge hard or nah?

So It's slow af at work, and I had a thought occur to me on how strong would a party of all Red Mages be, if you also gave each party member a secondary mage class to level up as alongside Red Mage?

​

[Example]

​

* Bartz - Red Mage / Black Mage

* Lena - Red Mage / White Mage

* Galuf/K - Red Mage / Time Mage

* Faris - Red Mage / Summoner

​

While they're trying to max out Red Mage you have them equipped with the secondary ability for their secondary magic class.. and then when they've mastered Red Mage you swap them to their secondary class with the secondary ability Dual cast, effectively turning each party member into an efficient and powerful Mage of some kind, all able to dualcast spells.

​

Now originally I was thinking it would be a easy, because dualcasted magic? Uhh duh thats OP!

​

But then i started thinking and until you unlock Red Mage/Time Mage/ Summoner... at least 2 of the party members will be stuck as Freelancers for a decent bit of the early game and thus falling behind the other two party members magic wise.

​

Then you have end game parts such as the fork tower, where the party splits with one side being completely immune to magic damage essentially.

​

Gear wise, they're all magic classes so they'll be competing for the best equipment/staves/rods.

​

Magic classes also tend to have lower health pools as well, so survivability could be an issue periodically throughout the game.

​

So while it sounds like a no brainer, I feel like this sounds like a "easy challenge" on paper, but in reality you'll find yourself having plenty of challenging periods throughout the game

reddit.com
u/GalaxiusVT — 1 month ago

Anyone else tired of Elden Ring "Beating ER with 'x' " kind of videos?

I really enjoy watching Elden Ring videos/challenge runs where people beat the game using 'x' or 'y' build to see how well those things hold up... except something i've begun noticing A LOT lately is that now it seems like everyone of those kinds of videos just.. ends up being the content creator speedrunning to Golden Vow & Howl of Shabiri, and then one or two items for that specific build, and then speedrunning to DLC to get poison hand and other items they can abuse for ridiculous damage buffs...

And instead of it being about how "can you beat elden ring with poison only" its more of "can you beat elden ring by abusing every buff in the game while using a themed weapon/spell/incant"

I really just wish they'd make content where they actually stick to the theme rather then just abusing buffs, and barely sticking to the theme of the build. If you say you're gonna see how well lets say.. Godslayer incants & Weapons.. then i expect that you'll use ONLY the weapons and Godslayer Marked Incantations... that means no golden vow, no howl of shabiri, no poison hand, no black helmet (or whatever the buff damage when frenzy is proccd helmet is called), none of that stuff and only godslayer weapon and incants, nothing else but that.

Like yeah... no shit you can beat Elden Ring super easily with Anything if you abuse every buff in the game to skyrocket you're damage but that really isnt a great way of testing how well a specific theme can get through the game.

reddit.com
u/GalaxiusVT — 2 months ago

PS5 - Rykard Help

Idk what the heck it is about this boss, or maybe this playthrough is just cursed but i for whatever reason cannot beat this boss on this playthrough despite having the Serpent Hunting Spear (or whatever its called) at +9.

Granted this is on a fresh character (RL49), and the stats are more focused around the build/theme of this character then they are on being good for a "mid/later game" boss (Does have decent-ish VIG at 35)

reddit.com
u/GalaxiusVT — 2 months ago