Cell overclocking recently arrived, but seems to have little impact compared to RSX overclocking. Anybody know why?
GTA IV (very much a CPU bound game) seems to gain only about 1fps in identical scenarios when the CPU is boosted from 3.2ghz to 3.8. RSX overclocking on the other hand was massive for MGS V, which consistently hits a stable 30 at 700/850 in scenarios that were 20 at best at the stock speed of 500/650. Why is this?