▲ 27 r/Helldivers
as much as I want to customize every single gun from these warbonds with attachments, it's clear that it just isn't on the table for them, for one reason or another. as such, most of these guns are basically aesthetic sidegrades at best and could use some juicing up for their base stats, since base stats are all they really have.
- the Killzone SMG is basically a slower firing, slightly more accurate Knight with no attachments
- the Halo AR is basically a Medium-Pen Liberator with smaller mags
- the Halo SMG is now outclassed by the Suppressor AR that has stats super similar to it but without the harsh SMG falloff and lack of crossover weapon attachments
- the Killzone AR is just an in-between of the Liberator and the Carbine with a drum mag
- the Halo pistol is only Light-Pen despite the round it uses, and because of the drag nerfs has a weird five meter "sweet spot" where it still does full damage and enemies won't hear your shot, making it feel a little awkward to play around effectively
- the Halo shotgun has good damage, but compared to the shotguns we've gotten since is rapidly getting left behind, and its lack of choke options has severely hurt it since it came out
- the Killzone Accelerator Rifle is pretty unique, and besides ammo economy i think it's actually in an alright place
i don't really have "perfect buffs" in mind for these guns, I just know they could all use SOMETHING to stand out further and feel more effective
u/Gen7lemanCaller — 1 month ago