r/Helldivers
guess what, we got hammers too
Magical sync moment with a rando. Didn't get a hug though :(
So satisfying to hammer the hammer guys to death. Two explosive swings are enough, three if you're unlucky. Just dive dodge the first attack and always start with the last one in line. Ad clearing strategems help to keep the snatchers away so you can concentrate on the big guys (I like guard dog or rover, mg turret or gatling, cluster bomb or napalm).
How do you dispose of hammer heads?
The recent objective with shredder tanks made me realize simply more automaton TANKS would make things so much funner.
How often do you folks encounter a meddivers? And if it's a common thing for ya, how often they saved your life with some insane clutch?
I'm honestly want to know. In a game, where you free to destroy shit in most chaotic ways, it takes a specific mindset to dedicate yourself to save other's asses.
Why did the truth enforcers tax me so much?
I was super credit farming when I suddenly checked and was taxed 400 sc??
October Warbond predictions?
Let’s get our predictions in for the theme and items we could be seeing in this month’s Warbond.
My predictions:
Since this month is also Liberty Day, I could see a ‘First Galactic War’-themed Warbond being very cool. Not sure exactly what they’d add specifically, but maybe just some of the gear from Helldivers 1 that we haven’t seen in 2 yet.
Given the Terminid focus, new biome, enemy and the fact that it’s spooky season, maybe we get some kind of horror themed/horror-adjacent Warbond. It could be something that references the Alien franchise, or maybe some other media that blends sci-fi and horror.
I’m curious what others think might be coming this month.
Considering the growing size of our garage it's bound to happen.
Failed to extract
Some of you people's shenanigans is disturbing
Helldiver Dad Had an Incredible Time Last Night.
What’s up Helldivers!
I don’t get a lot of time these days to play video games working full time and raising three kids under five, including an infant!
I made a fun loadout last night but it’s hugely depended on having a gunner.
On the bug front I chose the new Ironclad light armor with the Hyena, grenade pistol, and new fire grenade.
My strategems were the Maelstrom, Spear, Supply FRV, and an Exosuit.
My teammates understood the assignment and we were absolutely slaying the bugs with the new tank. One gunner, and another with the laser cannon and melta mines.
When I was in the FRV I was swapping seats and downing titans with the spear or closing bug holes with the grenade pistol. As soon as the tank was done I had another vehicle ready.
Our last mission we cleared the map at 30 seconds to go. I called in the FRV and everyone piled in and we made it across the map to extract.
Sessions like these are what truly make this game special. The organic interactions between teammates using emotes and the comm wheel can be truly hilarious.
Thankful I have a game that respects my time and is usually quite hilarious and cinematic.
Why cant Arrowhead rework throwing knives into much more usable variations of them? Explosive knives, knives that deal poison (gas) damage.
Ever opened one of these and it had nothing inside it?
is this intentional?
Anyone else only used the bastion for the gunship support and as a barricade
When I say the Bastion Drowns in a pathetic amount of water, I want to show I am not even exaggerating
https://reddit.com/link/1wxhzko/video/kqd381piugth1/player
The list of reasons these tanks suck compared to a mech is just embarrassing
the guns with underbarrel secondaries should have the option for a separate keybind to use them without switching weapon modes
for weapons with alt firing modes like the halt and variable it makes total sense to need to switch modes. but for these others it seems weird to need to switch modes when irl underbarrel things like this are typically operated with the middle finger, not your normal firing finger. also it's a separate trigger in game so it makes sense to be able to bind it to a separate key. swapping with a keybind feels clunky to me
im suggesting this as an OPTION. if they added it to the game it wouldn't harm anyone who doesn't want it since they wouldn't need to use it and could still manually swap. if you personally wouldnt use this thats great! im glad the current system works for you. but that doesnt mean it'd be a bad addition. and again, it would not harm you even a little bit remotely at all.
EDIT: i am aware there's a keybind for "quick weapon wheel left" without bringing up the weapon wheel. i am asking for a separate button that fires the underbarrel weapon without needing to switch at all. very different thing.
EDIT 2: i know this wouldnt work for controller. counterpoint to that, i rebound my stratagem input leys to the arrow keys so i can move and input stratagems at the same time. controller players cant really do this because they'd run out of inputs. being able to quick fire the underbarrels of 3 weapons would be a much smaller advantage for keyboards than moving while inputting stratagems, which is again already in the game