
u/throwaway553t4tgtg6

I think modern autocannons firing APDS is the minimum breakpoint for rapid-fire weapons that can hurt astartes
hellsing really doesn't map well to powerscaling as 90% of the fights are just "regular guys with guns" versus mild superhumans.
the Xeelee Sequence is interesting because not only is it OP, but it actually makes the overpowered weapons MAKE SENSE in the story, compared to 40k.
Fuyutsuki shows up to work in the uniform from his Old Job: (the main villian of Nadia, Gargoyle also by Anno was voiced by the same VA, and had similar characterization) (富士茄 鷹 on pixiv)
honestly this is an amazing change by arrowhead, replacing random seeds with Specific Subfaction Mix-and-Match combos! it fixes both illuminate enemy diversity AND tells you exactly what you will be fighting
Eremite Galehunter is still unmatched in enemy design and the sheer size of it's moveset, basically no modern enemy can match it, even the new furry archer
First the Eremite galehunter and now the wolf lady, I see the vision Hoyo
I think ultimately the issue is enemy design and complexity, not Difficulty. a Good challenge will make you run at it even with a butter knife. Even if the Cultists were Stupidly hard, I imagine ya'll would love them.
the 2010s really was just every other sci-fi franchise using Mass Effect as a Punching Bag in fanfiction and powerscaling
Mass Effect was really Everyone's Punching Bag for years in the 2010s, hundreds of fanfictions of "warhammer 40k crushing the silly little citadel council". It's all so petty in retrospect.
It was a dark day on the powerscaling forums for star wars fans, the day "200 gigatons per shot" died.
weirdly enough, the firepower displayed in the final clip by the 3 venators in the clone wars is actually respectable, destroying kamino in short order.
and also live-action isn't any better. the first-order siege dreadnought, a 7-kilometer long super-ship (ISDs are only 1.6), with 2 gigantic cannons made blasts maybe on par with modern nuclear weapons.
ya'll have NOTHING on 2000's Star Wars powerscaler, they literally infiltrated Lucas Film to publish Bullshit stats in the Official guidebooks
Gunbuster is the first sci-fi animation I've ever see portray accurate extreme-range combat, with Laser weaponry Firing on Targets 1.8 Light-Seconds away (540,000km) taking 3.6 seconds for the hits to be confirmed.
The Gunbuster vs a Tyranid Hive-Fleet from warhammer 40k:
Things have gotten so messy and complicated since then
I was dissapointed by the lack of fanart for Clash ever since 2012, despite it's popularity, so it's amazing to see a resurgence of great fan content from artists like u/Alexthetall1
The Royal Champion has been on a Generational Run of Amazing skins lately, hasn't she?
[Hated Trope] The underdog Good Guys win, and gain major military/institutional power, only for it to be all RESET so Writers can have a PERPETUAL "Underdog/Rebellion" Story, and avoid writing about governing.
I hate this trope, when the "underdog good guys" actually win, gain major military and political power, fleets, warships, etc, but because the writers don't want to write the good guys governing and exercising their power, and instead, find a contrived way to reset all the progress so that the good guys can forever be the
"scrappy heroic underdogs fighting the power"
Star Wars Sequel triology, rather than exploring new Republic fleets, power, and technology, they have them all wiped out so that the "resistance" can hog the spotlight
MCU: shield makes a helicarrier fleet, a fleet of ships able to contest alien invasion, but that would steal the spotlight from heroes, so all of them have to be destroyed
Halo: the UNSC finally outlive the covenant, develop strong ships like the UNSC infinity, only for it all to be reset by the Guardians and the Banished, reduced again to underdog humans.