


I made a tool for my upcoming campaign
For the past few weeks, I’ve been working on Crystal Codex, a browser-based companion for fabula ultima campaigns.
I started this project because I’ll soon be running a campaign at home. I wanted to use my projector to display combat scenes like a classic JRPG, while allowing my players to keep their characters updated and accessible from their phones.
Crystal Codex lets you create and play characters and NPCs, manage campaigns, share read-only character sheets, and prepare synchronized scenes that can be displayed on a separate screen during play. The interface is inspired by 32-bit JRPGs and is designed to feel like a game menu rather than a traditional management application.
The project is still in development, and my campaign starts this Sunday, so it will soon have its first real test at the table.
I’m sharing it because I’d love for people to try it and tell me what they think. Bug reports, confusing interactions, missing rules, and suggestions for improvement would all be greatly appreciated.