u/Glass-Ad-6146

▲ 0 r/INAT

[RevShare] Cozy Roblox creature-fishing game, playable and about a month from launch, seeking 1-2 founding collaborators (rev-share + launch credit, no upfront pay)

I've been building Fish With Us, a cozy creature-fishing game on Roblox that's quite different from Fisch.

You cast and catch 75+ hand-made creatures, ride boats and build beach houses, and creatures you catch can be kept in your cove, sold or bonded with.

This is not an idea looking for builders. It plays start to finish, it has a live Robux economy running in production, my kids and their friends have played it, and it's about a month from a wider release. It's currently Private/Beta, so I can walk a serious person through the build privately.

I have a full time job in tech, so this is a passion project, but I've been putting in 20-30 hours a week on it for the past month, and I have another game that is also pretty far along.

I'd like to find 1 or 2 people who want to own a piece of a shipping game and grow into a small team with me, not bill me by the hour.

To be upfront: this is revenue share plus a real launch credit, set up natively through the Roblox Creator Hub revenue split, with no upfront pay.

Where a partner could fit (pick one, depth over breadth):

- Gameplay and Luau, strict and server-authoritative, extending systems that already exist and pass tests.

- Mobile UI and UX, since we are 80% mobile with brand tokens already defined.

- LiveOps and community, owning playtests and launch.

PORTFOLIO:
The game itself is the proof. It's content-complete and playable start to finish, with a live Robux economy and 75+ hand-made creatures, and I'm glad to share gameplay clips and screenshots and walk a serious collaborator through the build and codebase privately.

If you have shipped something, send one link when you reach out.

How I work: Rojo and Git, strict Luau, a real test suite, CI on Open Cloud, and an AI-assisted art and audio pipeline that I treat as a tool, not an AI slop factory.

Reply here or DM me.

There is a Discord for the collaboration itself: https://discord.gg/3kdUeq7gWg

reddit.com
u/Glass-Ad-6146 — 4 hours ago

Looking for playtesters for my cozy creature-fishing game (mobile or PC, free)

I've been building a cozy creature-fishing game called Fish With Us and I'm looking for a few people to playtest it before a wider release.

What it is: you cast to a rhythm and catch 75+ hand-made creatures, then bring them home to a cove you build where you can keep, sell, or bond with them. There are boats and little beach houses too. It plays start to finish.

What I'd love feedback on: does the rhythm catch feel good or floaty on your device, is the early game clear, and where did anything break or confuse you. It runs on mobile or PC.

How to jump in: it's free, and access is through Discord https://discord.gg/3kdUeq7gWg or a quick form https://forms.gle/zVZgGkEQCVKk8GRV7. I read everything and reply. There's a small in-game Tester title and a thank-you board spot for early feedback, but the real ask is just your honest reaction.

Thanks for taking a look.

reddit.com
u/Glass-Ad-6146 — 4 hours ago