
How to immediately lose on Trap
If you're on south spawn and you commit to the red zone with nobody going SW around the island it's an insta loss.
Hoping someone from my last random battle sees this.

If you're on south spawn and you commit to the red zone with nobody going SW around the island it's an insta loss.
Hoping someone from my last random battle sees this.
I've done as much of the tech tree as I'm interested in doing and have all the coal and RB ships that are worth having.
Aside from playing the game for enjoyments sake (and sometimes it is enjoyable) my only meaningful progression goals are:
There are a lot of ships I would willingly invest the time to gather the resources to acquire but as they're locked in the fomo vault for a possible re-release at some undetermined time that doesn't feel like a tangible day to day goal that is worth doing.
I think it's a step in the right direction that WG is looking at re-doing old dockyards but I hope they would consider adding in some kind annual or bi-annual "selector" type event or coupon that would let you select a ship, complete a dockyard style mission chain, and then be able to purchase that ship for whatever resource it was originally available for (whether that's steel or dubs or cash).
Some level of white whale/christmas container bait like Thunderer/Smalland/Enterprise is expected but there could be some middle ground too.
When did we last get new RB ships? When do we think we might get more?