u/Glowingdyck

▲ 17 r/ARAM

Do you think augment pool is too thin right now?

After the removal of a lot useless augment, now it feel like everyone get what they want, because there is not much left in the pool, poke always get Infinite recursion, eureka. Adc alway get fan the hammer, critical missle. Tank always get dropkick, tank engine. It's not just 1 people high roll and get bis augment, it's multiple people in both team. Only exception is some champion that can use 2 or 3 type of augment (mage, adc, tank, heal). So now it feels kinda samey and a bit boring, like playing normal aram.

reddit.com
u/Glowingdyck — 4 hours ago
▲ 14 r/ARAM

Golden reroll getting out of hand?

Why golden reroll appears every game now? Either my team or enemy team got it, or both team with 2 or 3 people, why the odd is so high unlike before (once in 10-20 games)

reddit.com
u/Glowingdyck — 6 days ago
▲ 7 r/ARAM

Change not listed in patch notes?

Every patch there is always 1 or 2 thing not listed in patch notes, like in this patch, clown college change from true dmg to magic dmg, it deal so little dmg now.

reddit.com
u/Glowingdyck — 1 month ago
▲ 31 r/ARAM

I think they should either remove shrink engine size or speed.

It's literally unfair compare to tank engine, it have size, speed, ah, and contribute to stack set. Especially on poke champ, it feel impossible to hit skill shot, and can't run out if they have a cc ability, because you will just get cc to oblivion with the amount of cd they have, and you can't chase either, because unlike tap dancer, it doesn't require auto attack to keep the speed. So they just zooming like a cockroach. And you can't really do anything about it. Since they are poke, so it's really easy to not die and lose stack.

reddit.com
u/Glowingdyck — 1 month ago