
▲ 3 r/JRPG
WHAT RPG MECHANIC DO YOU WISH MORE GAMES USED?
I've played many JRPGs, and my favorite mechanic has always been town/Hub Development. When I encountered this in Suikoden, I thought it was so unique. I don't know if any JRPGs did it before Suikoden and if there was I'm thankful for the inspiration.
Job/Class Switching
Changing my character's role without starting over.
Relationship Systems
Let party members actually develop relationships with each other.
World Map Exploration
Give me a reason to wander off the main path.
Targeted Weaknesses
Reward me for figuring out exactly how to exploit an enemy.
Active Time Battle
Heart-racing decision-making.
Town & Hub Development
Let my actions actually change the places I visit.
u/Goshaun1701 — 8 days ago