Form of combat, which do you prefer
There are many different JRPG's out there and they all come in their different wacky flavors, but I want to ask and kinda see what people think. Do you prefer Action combat, or turn based combat, and explain why you have your preference.
In regards to turn based, do you prefer the normal system of simply selecting an attack on the chosen units turn and going from there, or do you prefer something funky like radiant historia's grid system, or qte's where you do more dmg/take less dmg ala yakuza 7/8? hell, do you prefer tactics instead (they are technically turn based)
With action games, what kind of flavor of action do you prefer? Stamina based, or no stamina but have a basic combo chain of swings? (I can't think of anything else sadly for action combat. Feel free to list more differences)
And finally, if you DON'T like turn based combat, why? Elaborate on that as well AND list out all of the turn based games you've played/beaten
Me personally, if the action combat is satisfying, I like action, but I think I prefer turn based a bit more because I can take my time with it and really think/strategize. With action, it's all on the fly and I have to time my swings/attacks just right. Which I don't mind personally, but it can sometimes be a little annoying.
TL;DR explain which you prefer, action, or turn based, and if you don't like turn based, explain why as well as list out the turn based games you've played/beaten.