u/Gray_Bungaloid

Image 1 — Making a resource hub that is not a spaghetti mess. *Or at least one that hides it*
Image 2 — Making a resource hub that is not a spaghetti mess. *Or at least one that hides it*
Image 3 — Making a resource hub that is not a spaghetti mess. *Or at least one that hides it*
Image 4 — Making a resource hub that is not a spaghetti mess. *Or at least one that hides it*
Image 5 — Making a resource hub that is not a spaghetti mess. *Or at least one that hides it*
Image 6 — Making a resource hub that is not a spaghetti mess. *Or at least one that hides it*

Making a resource hub that is not a spaghetti mess. *Or at least one that hides it*

Something something about Rome. Modular by design. Ever expanding. That is the GB Way. Welcome to the DPT-02-HW (heavyweight). The successor to the original Resource Depot.

This is basically one giant storage warehouse. With modular storage blueprints that make it easy to expand and a simple exterior layout to modify and replicate. The hardest thing is is to actually get the materials to the depot... We'll worry about that later!

u/Gray_Bungaloid — 22 hours ago

Quartz factory and Turbo fuel factory

I'm a little slow at progression at this game. But I definitely like the building aspect of this game.

The quartz plant is the newest design. More refined than the turbo fuel plant.

The turbo fuel plant is 20,000 mega watts of industry with the footprint about the size of a normal American Walmart supercenter. This was my first "big" project.

u/Gray_Bungaloid — 8 days ago