New travel method just dropped!!
Not the right factory I was trying to get to but it helped make recovering a vehicle the fun way a bit more fun.
Not the right factory I was trying to get to but it helped make recovering a vehicle the fun way a bit more fun.
Very new to the game, so this is my first time trying to make something aesthetic. Might route that Light Panel cable up to ceiling, or across the floor.
This is the smallest 3x3 load balancer to my knowledge. This is not my first small 3x3 load balancer. It actually works! blueprints are in the githup repo.
These are some questions I got on my other designs:
I've seen others make these huge signs with letters when naming their facilities.
How do they do it?
I made a space for a train station name.
But how??
My submission for the Board Game Challenge — small, authentic & efficient, just how a real Pioneer would build it.
Every screw counts. 🔩⚙️
https://youtu.be/2y-oVCzPkno?is=XfMPj022-lPzS_8t
#BestBuildOnPC #BestBuildCaughtOnCamera
Im new to this game (about 8 hours of playtime) coming from a factorio player. and i just unlocked phase 1 and demolished everything and moved it all to an elevated area. and i didnt want to reroute my conveyer belts all the way there so i had an idea and i made this culmination of splitters and mergers. there probably is a better way of doing this. assuming but theres some kind of way to elevate conveyer belts but i dont know if thats in the game or not?
I was just trying to make some Nuclear Pasta and caught a glimpse of my work…
Hi there,
I've been a sucker for all space related games. I have started with Elite on the C64 ended up playing E:D, NMS and Star Citizen. For long sessions I usually listen to my playlist: https://open.spotify.com/playlist/2VLyKLcXmZlenXBLViBe3I
It contains atmospheric ambient and downtempo music. It took me a while to add the tracks and I hope you'd like it too.
fly safe o7
It's not hard because it's complicated. It's super easy. Two stators, two rotors, one motor. Real easy there.
So why am I finding it so hard to actually create that chain? I want to make it smooth flowing, so I get full output from one assembler, which I know is already causing me a problem, because I need two stator assemblers, which means I need 80 wire and 30 steel pipes/minute. Okay, I can get that with my current wire production at the factory I'm building, and I guess I can route those steel pipes I'm building down from the second floor, and make the difference up with iron pipes.
And rotors? I need 3 assemblers, and I can have the overflow on one go somewhere, like the SINK or something. Okay, but then...
I need a bunch of screws and rods. And, right now, I have 150 iron ingots a minute right now. Or I can get steel screws.
I probably have excess that's filling up containers in my early factory I haven't routed over or cleaned u, and I was planning on cleaning all that up, so it seems like that being cleaned up and brought into the main factory, and I could probably clean up the whole production line and everything.
But...
I am just making this way, way too hard for myself. I could just build a stator constructor and use my existing rotor builder to support that thing.
I don't know why I don't just do that.
Why am I making this so hard for myself?
Just for reference i made this myself in fusion 360 and printed and painted it
I find myself wanting to tear my base down and restructure and organize things after about level 3 of the project, anyone else feel like they spend half the game remodeling?
A. If im using a factory planner, is the option that is picked usually assumed the better option? (I was using satisfactorytools.com and it suggested crystal computers over caterium ones)
2.is there benefit in using trains, cars, drones for transport vs. Conveyor spaghetti besides aesthetics?
I feel like trains are a lot to plan/design for something drones can do just fine if you have a stable battery supply.
I was thinking about what to do with the empty space below the power tower.
Could a main buss work if you just bring maxed out belts from multiple places to one, have just raw materials maxing them out and then processing them all in one spot. Taking resources from all over the map.
First one is used against spiders both big and small. the third photo I removed all the frame foundations to see the inside better. forgot to mention I added some stairs and wire to make it harder for the smaller spiders to get inside, and make it easier to get to the floor foundation part.
second one I've shown as is, and then after I replaced the walls with 1 and 2 hole variants.
all are currently floating but normally they would be connected with the ground. if you really want you can place and nudge them to the creatures from pretty far away.
Hi all, not sure how helpful this video will be but I’m a relatively new player trying to set up a coal generator plant. I have 7 generators and 9 water extractors. No matter how many water extractors I add, the two generators closest to the miner just don’t seem to be receiving water often enough to stay operative permanently. I can’t figure out why this is happening so I think there’s a fundamental game mechanic that I’m just not grasping. Any help is appreciated!
I started building like I'd never run out of power. 20 Heavy Modular Frames per second and I haven't even made the Radio Control Units yet even though I got all the prerequisites. Last time the power went out, I almost quit. 1,600 hours in.