I am working on a pomodoro voxel-mining game, but am really unsure on how to proceed.
I am currently procrastrinating my studies working on a pomodoro / task bar app, which is more focused on mining voxel asteroids, - because I love voxels & destruction - and space.
I am really happy how it is turning out, but my biggest hurdle is on making the pomodoro-progression "feel right", so if you have any resources or ideas I would be grateful for that!
The only progression right now is, that you can have up to 4 Satellites, which greatly increases mining speed.
song by: Turning Pages (Found him on Pexels!)
u/GreatJourneyRockz — 11 days ago