




Unlimited Legendary Ink!!!
Heyhey!
This thread is a follow-up to this one where I asked about ways to farm Legendary ink for Iron's Spells!
Most people suggested catching the Dead King with a containment ritual from Ars Nouveau and put it next to a bunch of Drygmys, but with you are like me and don't want to overwork those poor Drygmys and also find that they are not fast enough and put a strain on you TPS, then I might have the solution for you!
Here's what I did:
- Capture an Archevoker with a Occult Ender Lead, use it on a spawner to turn it into a Archevoker spawner;
- Put your new spawner into a mob farm, add upgrades as needed, picture 1 shows all the upgrades I added to mine;
- Import all the Ink drops into an Access Point for drawer storage (picture 2, just ignore the double access points), do make sure each level of ink has it's own drawer first! (picture 3)
- Use the power of Super Factory Manager to automate the production of Legendary level Ink with the previous tiers of ink! (picture 4)
I use a Item Drain to empty each ink vial, turning the ink into liquid, create fluid drawers for each ink level and lock them (please lock your drawers!).
The liquid inks are put inside their own Alchemist Cauldron (not visible on picture 4, picture 5 shows their tags, they are behind the JDT clickers), clickers put the item needed to upgrade the inks into the cauldron (simple right click), I tried using SFM for this but couldn't find a way to make it work without clickers.
The inks are passed from cauldron to cauldron until it reached Legendary level, then the liquid Legendary Ink is put into a glass bottle using a Spout and Depot, which is then deposited into the Access Point!
And that's that! I'm pasting the code I made, if anyone has any suggestions to make the code more efficient I'm all ears, I'm still learning!
every 100 ticks do --you can change it to 20 ticks--
input common_ink, uncommon_ink, rare_ink, epic_ink from storage
output common_ink, uncommon_ink, rare_ink, epic_ink to barrel
forget
input glass_bottle from hopper
output glass_bottle to storage
forget
--Cauldrons--
input fluid::common_ink, copper_ingot from storage
output fluid::common_ink to u_cauldron
output copper_ingot to u_click
input fluid::uncommon_ink from u_cauldron
output fluid::uncommon_ink to storage
forget
input fluid::uncommon_ink, iron_ingot from storage
output fluid::uncommon_ink to r_cauldron
output iron_ingot to r_click
input fluid::rare_ink from r_cauldron
output fluid::rare_ink to storage
forget
input fluid::rare_ink, gold_ingot from storage
output fluid::rare_ink to e_cauldron
output gold_ingot to e_click
input fluid::epic_ink from e_cauldron
output fluid::epic_ink to storage
forget
input fluid::epic_ink, amethyst_shard from storage
output fluid::epic_ink to l_cauldron
output amethyst_shard to l_click
input fluid::legendary_ink from l_cauldron
output fluid::legendary_ink to storage
forget
input glass_bottle from storage
output glass_bottle to depot
input *ink from depot
output *ink to storage
end