r/2007scape

▲ 1.4k r/2007scape

Since the new thing with Rendi is about to blow up. I want to remind everyone why the level 3 skilling community is gonna freak out.

To give a prime example a few years back when guardians of the rift came out a level 3 skiller got on front page because he got abyssal ashes from the reward guardian, and not being fully aware of what they were or what they did saw "Scatter" and decided to press it, thus "messing" up his level 3 skiller. Of course he makes this big post gets all bent out of shape and writes a lengthy thing which gets a pretty good amount of traction.

Well come to find out this guy has plenty of interests, including runescape, golf, and scat porn, all which he happened to peruse on reddit. As someone way back then once said "The man saw Scatter and couldn't help himself." He then deleted his account, and disappeared (Probably still playing, a small part of me hopes you read this Mr. Scatman you permanently live rent free in my head, but it's because I find it hilarious). I still think about that post every single time someone mentions level 3 skillers. If you're ever wondering what type of person they are, this right here shows it. You ever wonder why they freak out? Well it's pretty clear they are freaks themselves. Thanks for coming to my ted talk.

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u/Dontusethisname1 — 11 hours ago

Why is everything so average for me?

Hey y'all, I'm noticing a pattern where lots of other people on the sub are having very polarizing experiences with things, 1kc pets, 7x drop rate no bowfa, etc. I feel like I have to be playing the game wrong or something because probably ~65% of the time, I get a drop within the expected range. And what's crazier, 86% of the time, I get it within at least two standard deviations of the expected outcome. What do I need to do to have a more representative experience fitting with what the online community reports?

reddit.com
u/AdhesivenessThat4594 — 9 hours ago
▲ 120 r/2007scape

Runescape is such a fun game thank you Jagex

Hey guys I just wanted to say Runescape is so fun. This game has so many genuinely interesting aspects I just wanted to tell anyone who works at the company Jagex thank you for making this game. I have been playing since 2nd grade, it's actually how I learned how to type, and have loved it since. I made a post the other day calling Mage Training Arena boring and I kind of regret posting that because (1) I don't follow updates or social media so I didn't know they changed it and (2) I thought infinity robes were best in slot so I got all 3,000+ alchemy points in a row hence why I made that post. This is not a boring game, it's such a fun game that has so many cool and colorful characters, interesting quest lines, diverse sets of gameplay (low input, high input, solo, group, long grinds, short grinds, etc), and I love this game. Thanks guys

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u/Strong-Bed2763 — 10 hours ago

Vulkan rendering OSRS on the raspberry pi! (ARM)

At a respectable 55 FPS even, this is a RPI 5 - 8GB

u/devulders — 9 hours ago
▲ 161 r/2007scape

You've seen a ship with black sails that's crewed by the damned, and captained by a man so evil that Hell itself spat him back out?

u/The_Collector — 12 hours ago
▲ 610 r/2007scape

Reddit sweep up - if you complain about a lack of content in the game you should be forced to post a current templeOS or runeprofile.

Seriously are you telling me all of you complaining about the lack of content have done even half the availible content in the game?

Even if they release the coolest boss ever half of you are gonna do 100 KC max get 1 drop then say it's lame and not enough content

edit: I meant templeosrs, we do Not Want a copy of your weird Christian Linux distro.

edit2: i was wrong again, templeOS was actually a tottally standalone weird Christian operating system sorry Terry I didn't mean to reduce what you did.

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u/cardgamesareforplay — 18 hours ago
▲ 267 r/2007scape

Red Reef is not a "Medium" length quest.

>!That took like 15 minutes with no guides. Except for the part where a huge ass boat is bugged and not visible on some worlds for no reason.!< Dissappointed.

Edit: And definitely not "experienced" difficulty.

Discussion tl;dr:

Where Red Reef shined:
- Right amount of challenge for early midgame accounts in the 70-80s levels in the combat portion of the quest
- The small story details are good, like freeing the bird from the cage, callout to stealing a dscim from monkeys

Where we fought and called each other stupid:
- The quest does not offer a lot to players over the required levels since the focus is on combat
- The quest requires zero thinking with brain
- The quest ends really fast, some liked this because short quest good and some disliked because where story
- How much the quest categories of length and difficulty matter and what do they even mean
- Using magic short bow

Where Red Reef blundered:
- Bugged quest objective
- Bosuns bench not introduced in any way during the quest

u/fjuuhhani — 16 hours ago

HCIM Dragon Slayer 2

Completed DS2 on my HC today. Can't believe I made it this far. Upwards and onwards

u/The_Vvither — 12 hours ago
▲ 129 r/2007scape

PSA: Make sure you're abusing Incendiary Cannonball smithing for massive GP losses!

This method is completely broken, doing rune incendiary cannonballs you can get around 250k xp/hr with 1 minute of AFK at a time! (See math below, it's not 3 minutes of AFK).

Not only is this XP rate absolutely ridiculous and breaks the game and overall game health, but with current prices, you only lose ~7.5m GP per hour! This means this disgusting method that has made my kids cry is ONLY 30GP/XP!!!
If we compare this to a much more balanced method of training smithing, doing gold ore at blast furnace with 3 runners that you each pay 7m gp/hr (21m gp/hr total), which only gives you a measly 680k xp/hr for a grand total of 33GP/XP you can see how absolutely broken incendiary cannonball smithing is. It absolutely breaks the meta of doing gold at blast furnace which gives 380k xp/hr and costs a wild 0.8 GP/XP. Or making profit doing normal anvil smithing like adamant platebodies for only 240k xp/hr (obviously less AFK though).

TLDR; Incendiary Cannonballs are gaming break and need to see their experience drastically reduced along with a captcha minigame introduced between each set of 2 cannonballs smithed in order to bring them in line with normal smithing methods like hopping worlds to repair struts at motherload mine to protect the long term health of the game.

Math for reference:
4 ticks per 2 cannonballs, 28 done at a time = 112 ticks per 'invent'.
112 ticks = 67.2 seconds = 53 'invents' per hour (not losing any ticks)

10 rubium splinters (600 gp/each) + 2 rune cannonballs (750gp/each) = 2 rune incendiary cannonballs (1250gp/each) = (6000 + 1500) - 2500 = 5000gp lost per 2 cannonballs made
56 cannonballs made per 'invent' = 140k lost per 'invent'
140k x 53 'invents' per hour = 7,420,000gp per hour

All prices are based on current GE prices since everyone complaining about it was super conscious of using the current GE prices to show how broken the method was.

reddit.com
u/ImWhy — 17 hours ago
▲ 2.5k r/2007scape+1 crossposts

A thing I love more than new content: quality, finished content

I love new content as much as anybody. But this game is incredibly expansive as it is. Periods—and yes, I know we’re on the order of months here—of a lower release cadence are okay.

We cannot be seriously flooding the front page with things that *must* be fixed and polished in a Summer Sweep-Up while simultaneously decrying the amount of content coming out. Asking for it both ways is how you end up needing *more* sweep-up-type efforts. It is how you end up with a lot more Red Reef-like releases.

u/InaudibleShout — 23 hours ago
▲ 927 r/2007scape

Hangout at 495 Canifis Rooftop

Me and the homie big Schnitzel are gonna be at the rooftop off them brews and cabbage come and chill 😎😈 I heard y’all was scared to party with the demons

u/mayorchop — 1 day ago
🔥 Hot ▲ 6.1k r/2007scape

I've thought about this every day since it was posted like 2 weeks ago.

u/FohxRS — 1 day ago