u/Grei0

Not a dev or anything, just curious and figured I wasn't the only person that'd want to talk about this kind of thing.

I'm personally more into more active incrementals, ones with minor automation or that give you something to do while you wait. A lot of tmt games do it pretty well, but antimatter dimensions and cookie clicker might be the most well known. Passives are good too, but I'm not a huge fan of time walls. Some visual flair can help, like in the late game of finn dorset's institute for livestock replication, but then you're still either just sitting there for a while looking at a screen or alt tabbing to another idle game.

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u/Grei0 — 19 days ago