▲ 51 r/Diablo
Now that LoH is out for a week, we see that damage percentages multipliers are on the hundreds and thousands, for example:
Set charms x500%
Skills like Sorc Blizzard achieving x2000%
If set armors are introduced, are we having x1000% damage increments?
Are we going towards power creeping where game difficulty will be trivial (once again) and the only measure of character power will be The Pit/Tower?
I really disliked D3 sets having x6000% damage multipliers.
u/GuardianPT89 — 16 days ago