





▲ 8 r/blenderhelp
Model for game is horrible, need help
Hello, i made a knight (not Griffith), but my model is ugly (hair mostly) and i guess 16k triangles are too heavy for a game? The base body clipping through was not made by me and it'll be removed after, my worries are the armor and the hair. I have some questions too if anyone can answer:
Why using boolean breaks the model in the united area (look eyes and eyebrows)?
Making a good topology looks imposible to me, there is a technique or addon to make it easier?
How many triangles/vertices are too much for a mid-end game?
Thank you!
u/GustaGek — 1 day ago