u/HabitualGrassToucher

Kinda new to Diablo 3, can someone explain to me why the Wizardspike is better than the Oculus?
▲ 11 r/diablo3

Kinda new to Diablo 3, can someone explain to me why the Wizardspike is better than the Oculus?

Image of both here: https://i.imgur.com/NVEp8Tn.png

I crossed out the identical things in the stats.

Wizardspike has the "Consecutive hits to enemies" increase by 10% up to a 100% - but the Oculus has "+100% Damage" right off the top. Doesn't that mean that Wizardspike would have to hit ten times to even reach the damage bonus of the Oculus? How do these stats apply to me casting Meteor with those weapons in hand?

Wizardspike also has 15% higher attack speed, but I feel that when holding down Meteor it doesn't really seem to make much of a difference. And the 15% more damage against elites of the Oculus feels superior.

As far as Arcane Power, it feels better to get 7 per crit rather than having the maximum increased by 14 and getting measly 2/s more.

On top of all that, the Oculus has +1125 Vitality, which seems pretty helpful with a squishy Wizard.

I'm not doubting the choices of all the top Tal Rasha Meteor builds in the leaderboard, I just think that maybe I'm misunderstanding how damage works (i.e. the first point in this comment, bold).

Also, the Maxroll guide forgoes both those one-handed weapons and chooses a Staff only, which feels like an even worse idea, as then you can't squeeze in the Guardian set. No one in the leaderboards seems to use that Staff build, which again leaves me a bit unsure about what to do. My goal is to reach GR150, I'm currently at GR135 and kinda struggling to find any improvement.

u/HabitualGrassToucher — 3 days ago

Seriously, some of these players haven't taken a piss break since the game's release. I think I'm pretty good, but then I watch myself in the kill cam and I feel like an extra in a John Wick movie.

This is not a complain post, I absolutely love the game and I can always make myself feel better by killing some grunts. And when I do manage to kill that one pilot that's been stomping over me throughout the match, it feels all the more satisfying. The whole Attrition game mode is fantastic in the way it's designed and it mitigates the biggest problem that all other FPS matchmaking has; you can still contribute -and even win the round- if you play smart. Both sides and all players (whether average or super skilled) can still have fun and feel challenged, no matter who "wins".

Anyway, I love this game and I'm glad to see it's still going.

reddit.com
u/HabitualGrassToucher — 17 days ago