
Built my first mobile football manager game in 1 month using vibe coding — looking for honest feedback from FM fans
Game Title: Pocket Football Manager
Playable Link:
Android:
https://play.google.com/store/apps/details?id=com.underdogfootballmanager
iOS:
https://apps.apple.com/de/app/pfm-pocket-football-manager/id6761277080
Platform: iOS / Android
Description: A month ago I started experimenting with vibe coding and decided to build a mobile football manager game as a solo project.
Today I noticed that 4 players actually bought the most expensive coin pack, which honestly surprised me a lot because I never expected anyone to spend money on something I made this early.
That gave me a huge motivation boost and made me realize there might actually be potential here if I keep improving it.
I’d genuinely love feedback from football manager fans
Free to Play Status:
- [X ] Free to play
- [ ] Demo/Key available
- [ ] Paid (Allowed only on Tuesdays with [TT] in the title)
Involvement: Dev Vibe Coding