Superdash Eiffel Gameplay and Tips
A few things to note about each dash type:
Superdash (on flight): This is where you click dash then almost immediately after click flight. This allows you to fling Eiffel 300-450m forwards. The direction you superdash is decided by the direction your legs face, not where you are looking
Superdash (on landing): This is where you click dash mid air then click land. You can delay the land to dash further but if you delay it too long the superdash will fail, so if you are inexperienced just land immediately after dashing. You can fling anywhere from 400-600m on long maps. The direction you superdash is decided by the direction your legs face, not where you are looking
Some more advanced tech:
Dash on ledge: This is where you dash but on a ledge or hill. It allows Eiffel to gain momentum similar to a superdash, just without using flight. Remember, the second your feet hit the ground you will likely stop dead
Dash/superdash onto building: If you time and aim it right you can dash/superdash onto a building. Eiffel usually stops dead when its feet hit the ground so even if it doesn't look like you'll stop, you will. Even works on Shenzhens thin skyscrapers
Some very advanced tech most won't need:
Dash/superdash fling: This is where during your dash off a ledge or superdash landing (it's hard to do on flight), you quickly move to the left or right in order to almost swing your Eiffel into that direction. You can also swing back to either shorten the superdash distance or even perform a weird hover movement. It's really difficult to do and only really needed for close range builds however
Hopefully this helps!