u/Head_Broccoli7932

Question about enemy AI

Yo I just wanna ask afvice on like game planning.

Basically I'm making a 2D action adventure game with the focus on combos inspired by DMC, MGRR and NieR automata.

I really like DMC 3 enemies and was wondering how making a good combat system basically works. So my2 questions are

Is it better to make many types of simple enemies or a few enemies with different attack patterns?

I know the answer would be very nuanced so I was hoping someone could tell me or guide me to a resource which says the pros and cons of each, even a general statement would be fine.

And secondly, if I should make complex enemies, what are some tutorials or sources I should look into for preparing these? Cuz looking online all tutorials talk about enemy pathfinding, none about enemy's attack combos.

reddit.com
u/Head_Broccoli7932 — 22 hours ago
▲ 1 r/PSVita

Hi I'm looking for more combo mixing games and fast paced combat games like DMC in the vita.

Already tried Ninja Gaiden and Muramasa, NG was cool but it was more like DMC 1 rather than the newer games like at least 3 or 4. And muramasa while a gorgeous game, I just couldn't find the combat snappy enough if that makes sense.

so any games that have a better fast paced action combat gameplay with combos would be splendid

reddit.com
u/Head_Broccoli7932 — 24 days ago