u/HenloMaFrend

Image 1 — Requiem characters
Image 2 — Requiem characters
Image 3 — Requiem characters
Image 4 — Requiem characters
Image 5 — Requiem characters

Requiem characters

Just got requiem and I have surprisingly many questions regarding (mostly) the eternal items so here we go:

1.) What does killing a monster mean. If i bomb a monster during an opponents turn did i kill it? If it means died during your turn how does it work with the greed fight?

2.) Why cant book of virtues trigger itself if i hit a monster im attacking? Its damage in a combat but not combat damage?

3.) Can the ibs discard to cancel atack after rolling something that would kill you (i presume yes but goddam is that strong)

4.) If i want to tag along on a fight let say on top of the deck do i need to use it a) before they say what they are attacking b) when they say attacking the top or c) when they place down the mosnyer

5.) Can enigma die when flipped to another side? Or does he need to wait for the new health to become active?

6.) And this is the big one. What can dead weight cancel. I saw some explanations but i still dont get it. For example: this deals double damage on an attack roll of 1. Its not if you roll 1 then... so technically the wording doesnt have a trigger, but the effect is still "triggered" only on ones.

Sorry if its obvius but want to make sure.

u/HenloMaFrend — 2 days ago

Who gets the soul

A few cards say both player gains the reward and i understood them that the turn player gets the soul no matter what. But this implies 1 player gains all rewards and it seems like the soul is a part of that reward too. Is this true and is my understanding of the other cards correct?

u/HenloMaFrend — 22 days ago

Game balance of 7 sins.

I have a problem with the design of boss monsters in general. Why are some bosses easier and give better rewards (and a soul) than some regular enemies. To me the worst culprit are some of the sins. They are obviously going for the easy fight, not really a great reward, but might have a neat downside. Envy, sloth, lust, great. You can kill them for a soul but might die/lose cards in the process. Wrath is eh, 6 coins isnt little and the only downside of attacking it is if you take 1 damage and roll 1-3. Still the worst outcome is overall good but i will give it a pass. Greed isnt a difficult fight, affects everyone equaly (but the attacking player can spend their coins so still best for them), and gives 9 COINS. Why? Gluttony is an even easier fight that has the only ability to maybe kill another player. If anyone sees gluttony they will always attack it. If it (and greed and pride) didnt give a soul it would still be a great monster to fight. But what the hell is pride. Immensely easy, good reward, a soul AND SABOTAGE A PLAYER??? I dont get it. And i included conquest because why have the same monster as envy with half dice requirement and 6x reward? I dont get it. If the bosses were balanced i would say incredibaly balanced game, but it sucks to have a great build and an opp fights of top 3 free souls. Sorry for rant but cmon edmund. Will become back my money.

u/HenloMaFrend — 1 month ago

Fully completed everything but didnt get achievement

Wasnt sure do i put this in report bugs or help 100 percent, but playing on ps5, have all cherubs, upgrades, relics, spells (and their achievements) and seemingly map for base game and both dlcs. But the game says i have 86 percent game completion and 66 PERCENT map completion BUT i have the trophy for the entire base game map. What i dont have is true martydom (which is needed for platinum) and the mea culpa map and collectibles achievemnts. Idk if this was broken with third sin but sucks

u/HenloMaFrend — 2 months ago