u/HenryandClare

Sallowlands Deconstructed: Ep 3

While you're waiting for Daggerheart: Next tomorrow, why not dig into the shenanigans of Laura, Abu, Jennifer, et al today?

E3 is a great episode where the PCs delved into places they shouldn't have,>! got caught in the worst way imaginable, fought valiantly, ran away valiantly, and ended up using the glider.!<

There's a new statblock and features to study, and Chris explains how to spend Fear both in and out of combat (and how Matt did and didn't use it).

Here's Sallowlands Deconstructed: E3. And here's the full set so far.

u/HenryandClare — 22 days ago

Sallowlands Deconstructed: e2

Adversary Designer Chris Davidson is back with his Sallowlands analysis. >!Focusing on the traversals in e2!<, he outlines how to manage the journey part of your campaigns, reflecting on how Matt managed it in the show and how you might deploy it at the table.

Here's the e2 post. You'll find the e1 post here, along with a growing catalogue of adversaries (soon to feature some from H&F).

u/HenryandClare — 29 days ago

Sallowlands Deconstructed

Hey folks,

If you’re a fan of Age of Umbra or Matt, or just want to better understand Daggerheart mechanics, Adversary Designer Chris Davidson is doing a special Deconstructed series on Sallowlands.

Each week he features an episode’s Adversary or Environment, unpacks how Matt deployed it at the table, and suggests ways to incorporate it into your game.

>!This week it’s Endroth the bounty hunter, a nasty Tier 2 Leader who did serious damage to Abubakar Salim’s character Mercy.!<

Here's the e1 post. (And here's all his Deconstructed columns to date.)

For those who watched—what did you think of e1? Any standouts for you? Things you’d do differently?

u/HenryandClare — 1 month ago