u/Hereforthememeres

A first person survival-base building game that involves crafting and creating unique items and tools

This is an idea I have loved to see for a while, most games involve crafting pre-planned tools and items leading to incredibly linear progression in what should be considered a sandbox game. This concept would be rather than having a crafting menu and just matching shapes, you would use gathered materials to create unique tools with different materials functioning in different ways as well as shapes controlling how tools can interact. This would allow for a more interesting and realistic way of progressing as you could make a stick pointy for hunting or know sharp edges into rocks to cut trees. You could eventually progress to getting copper and magnetite to create electricity and motors to make power tools or even use liquids and solids as fuel to start making vehicles. The idea would probably function best for be as unique motions and contact would work very well for shaping and breaking materials. This style of game is something I have seen many people looking for and I would love to see it come true.

Edit: The material would be shaped and formed by hand leading to an interesting experience with crafting rather than placing pieces of material into a shape, stuff would need to be bound or attached together to make more complex tools such as pickaxes.

Edit 2: It would also probably be important to add “Miracle Metal” style resources to reduce the difficulty of complex machines and allowing the player to reach a futuristic state. Multiplayer could also be cool as it could allow for diversity in tasks.

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u/Hereforthememeres — 3 days ago

I’m looking for a physics building sandbox game

As the title says, I really want to find a good physics building game. I want the game to have an emphasis on building this that serve a purpose more so than aesthetics. The main part I’m looking for is fluid mechanics and moving parts that interact with fluids. Furthermore I want a game with temperature mechanics so you can boil water to move a turbine and stuff like that.

Quick clarification, I’m looking for something along the lines of scrap mechanics or trail makers, not really base building games like dwarf fortress or oxygen not included. I do love those games though.

Edit: I want a game that goes beyond standard physics interactions. I've played games with functioning oceans but I want the ability to move liquids through pipes as well as boiling and freezing water within a contained space. I want the ability to move the fluids and have them interact with physical solid objects.

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u/Hereforthememeres — 1 month ago