
Tweaking the most notorious treacheries
Not all of this is mine -- a few were ported to this format from a thread many years ago. But for the others, I've tried to keep as much of the original intent as possible while giving players another "out" than just forcing A Test of Will and thus a spirit hero, etc. Happy to hear people's thoughts, or if I've missed any cards that are truly "unfair." (As defined by requiring A Test of Will)