r/lotrlcg

TIL Pippin increases enemy engagement costs 🙃
â–² 48 r/lotrlcg

TIL Pippin increases enemy engagement costs 🙃

I have played about 10 games with this Hobbit deck. I just realized his card says this.

Knife in the Dark was so hard... 🥲

u/paupsers — 11 days ago
â–² 83 r/lotrlcg

Full Collection! Tell me about your sleeve solutions

Thanks to the help of the wonderful people of this sub I was able to locate the last few boxes I needed. Fomo'ed the entire RCO collection in this print run but I'm excited to get into this!

For you veteran players, I'd love to hear about how you sleeve this massive game and what works for you. I went ahead and got x1000 Dragon Shield Matte Black sleeves for player cards and x1000 Cheap Red Milkero Sleeves from Amazon for encounter cards after seeing AzureDeath's video. I wanted opaque sleeves to allow me to proxy the missing cycles in the future.

But after doing the math and figuring out that the whole collection has around 2.5k player cards, that's a lot of money in Dragon Shield Sleeves and I'm regretting my choice a bit haha. I was thinking of maybe sleeving player cards in cheap inner sleeves and keeping a few different colored Dragon Shields for decks.

How do you guys sleeve this beast of a game? Every card? Some cards? Which sleeves do ya'll use? If you have your collection sleeved in Dragon Shield, did you regret it? Do you love it? Tell me all about it!

u/Zake0803 — 13 days ago
â–² 22 r/lotrlcg

Tips for avoiding long, grindy games

I'm a new-ish player who recently converted to playing 2H and I really like the added depth of two decks, but I feel like my games really drag out. By the end I tend to have a strong board state & high probability of winning, but I take LOTS of turns and by the final 1/4 of the game it doesn't feel like my turns are that meaningful--Im still playing cards but it's more "just in case" and not "I actually need this" (reminds me of the final 1/4 of a game of Civilization (pc game)). Absent a big mistake or terrible luck, it's just a bunch of math.

Pic is end state for Shadow of the Past. I drew thru the entire player deck of both decks and shuffled the encounter deck 2x. I kept my threat under control, but it just felt really sloggy. This is not an anomaly for me. Similar end state when testing these decks against Journey along the Anduin and Escape from Dol Goldur (beat it on my second try!)

I read somewhere that an average game lasts ~10 turns. I remember thinking "my god I must be doing something wrong"...

Curious if others have this experience and any advice for winning faster and avoiding a bloated late game state. Am I playing too conservative? Maybe the types of decks I'm playing (right now: hobbits, Gandalf+galadriel) tends to make for longer games?

u/sneaknsally — 11 days ago
â–² 8 r/lotrlcg

Fate of Numenor: Is is supposed to be this hard?

I'm a relatively new player, but when the reprints went on sale I grabbed the Dream-Chaser and Ered Mithrin campaigns, plus the EC character expansion and the Elves and Dwarves starter decks.

I started on DC and although I sailed (heh) through Voyage Across Belegaer now I'm on Fate of Numenor and it's been kicking my ass consistently. The lost islands mean you always have a minimum of four threat to overcome before any baddies come out, with an encounter card that puts a third one out making a minimum of six, and it only gets worse in the second phase. And then on top of that most of the enemies can tank what any one of my characters can do, and/or (usually and) destroy anything I've got in one or two attacks.

NGL it's getting to the point where it's frustrating enough to not feel very fun, but I'm trying to treat it as a deckbuilding challenge. I started with the Elves, which seemed thematic but maybe wasn't a good choice because although Galadriel + Nenya can help with threat control there aren't a lot of combat heavy hitters and there are a lot of low-cost cards which for some reason this scenario seems to hate in particular (lots of "if the bottom card of your deck costs 2 or less, bad things happen")

I've swapped out Haldir for Elrond to get some extra flexibility, and added some healing cards, but it's not enough. It would be nice to stick with elves for thematic-ness, but maybe that's just the wrong approach.

I would welcome any advice, or even just validation that this is another Along the Anduin situation where even though it's only the second in the campaign it's supposed to be punishingly difficult.

reddit.com
u/them0use — 10 days ago