Made spawning pits for our spiritual successor to Overlord [Excellency Devlog]
These are still WIP, but, hey, they are working!
You can join our Discord:
These are still WIP, but, hey, they are working!
You can join our Discord:
Here is a little showcase of minions attacking boxes.
https://reddit.com/link/1v84lse/video/s6snkj5visfh1/player
https://reddit.com/link/1v84lse/video/ypkelblxisfh1/player
Also, they can gang up on this single enemy.
https://reddit.com/link/1v84lse/video/qsl6n0p7jsfh1/player
In the current build, almost all basic controls and mechanics are meticulously copied from Overlord 1 and 2. The foundation has been laid for the AI system, magic system, etc.
As for innovation, you can order minions to use their shields.
https://reddit.com/link/1v84lse/video/q0h7vuwbjsfh1/player
https://reddit.com/link/1v84lse/video/1amdvoudjsfh1/player
In this state, they are slower, but sturdier. Perfect for distraction.
For the gameplay, we plan to give the player character more support tools, rather than focusing mostly on dealing damage, which was the case in Overlord. Also, we are shooting for a semi-open world map without loading screens. Hope we figure this out, he-he.
As for the story, it will take the premise of the original Overlord, but will lean more towards the vibe and aesthetic of Hans Christian Andersen's "The Snow Queen" fairy tale. So expect a lot of snow and ice. There is also some Slavic mythology influence. Speaking of that, here's how the minion looks.
Also, here's concept art of the protagonist and various buildings.
That's it for now. Stay tuned for the next update.
You can join our Discord:
If you have any questions, I will be happy to answer them. :)