u/Hot-Couple-8612

3D Player Model System RPG MAKER VX ACE Cone Engine

This system took quite a while to polish, so that with model animations and a modified third-person system version, it could have smooth animations or something visually appealing for third-person view. This also applies to events. However, at the moment I don't have a model specifically for the Cone Engine, so the model is partially animated; something is missing, you know why.

u/Hot-Couple-8612 — 6 days ago

Event-based shared movement system test RPG MAKER VX ACE Cone Engine

In this test, I'm trying to improve event-based collision handling, which allows the player to move sideways and upwards without significantly compromising mobility. This is primarily useful for creating events like doors or platforms.

u/Hot-Couple-8612 — 12 days ago

The weather system is a 3D version of the same system used in RPG Maker VX Ace. This means you can change the weather, its appearance, strength, etc. Although I'm not very good at making particles, especially in 3D, I think it turned out pretty well. Then there's the projectile system. As everyone knows, projectiles are the second thing you need in some games, like FPS games. So I implemented it. Although it's a bit complex at the moment, you can already change the target, color, gravity, strength, speed, and condition by directly interacting with the player.

u/Hot-Couple-8612 — 16 days ago

This system is an extended version of the demo system, which records all of the player's actions and movements. This system then transfers those recordings to a specific event, allowing for more realistic or player-like actions.

u/Hot-Couple-8612 — 20 days ago