u/Hot-Dragonfruit-98

Concept design for the anniversary Diablo V: From the first scene to the final Scales of Fate — a story and gameplay framework for the perfect sequel, an idea that will bind all the parts together with a single invisible thread and give Diablo players what they have long deserved!
▲ 0 r/Diablo

Concept design for the anniversary Diablo V: From the first scene to the final Scales of Fate — a story and gameplay framework for the perfect sequel, an idea that will bind all the parts together with a single invisible thread and give Diablo players what they have long deserved!

Hello everyone!

I am a professional playwright and screenwriter. But I still remember that first, already legendary Diablo, and the impression it made on me and everyone who played it, as well as the classic of the entire ARPG genre — Diablo 2.

After all these years, I decided to pay my tribute to this series and the entire Diablo universe. What was created in 1996 by David Brevik and his team cannot be overestimated! When the first Diablo was released and this fire was lit — a fire that still burns, though perhaps not as brightly as we all would have liked — the same kind of revelation came to me, when the symbols themselves show you the entire plot, the conflict, and the hero's path in the fifth installment! Two lines converging into a single point and simultaneously emanating from it — the Roman V is the final ray that closes and connects all the parts, gathering them into the unified whole of a Blazing Star, igniting with new power! Everything comes together here.

The entire upcoming conflict and the whole storyline are ready! From the first scene by the fireplace to the final Scales of Fate, where the story itself reveals and showcases all the gameplay and endgame content. This is the anniversary V installment, and it turned out truly strong, powerful, and special — as much as the very idea planted back in '95-'96 allows!

This is not just a fan's fantasy. This is a fully developed project: the story, the gameplay framework, and the architecture that closes the pentagram of all five parts. The fifth part brings us back to Tristram and continues the story that ended in the third part. It reboots the entire franchise, unleashing a global conflict and making the player the driving force of the entire plot.

I just want to say that Diablo V exists, and this is not a joke or an empty fantasy! I have put such an idea into the fifth part that it will not leave a single player indifferent!

https://preview.redd.it/dc61ydjanu5h1.jpg?width=1024&format=pjpg&auto=webp&s=adcedd1c594a415fa26bd6eb882efaecb128a578

https://preview.redd.it/lle2xbidnu5h1.jpg?width=1024&format=pjpg&auto=webp&s=d00d91fba0253a6ece33eaf40c7303e0e977035b

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u/Hot-Dragonfruit-98 — 4 days ago