My Mud - Come try it out and give us some feedback
StrangeMUD is a heavily modified ROM 2.4b6 with a modern WebSocket web client. There's nothing to install: visit the URL and you're in.
Visual — Every zone has its own painted backdrop: forests, deserts, mountains, oceans, swamps, cities. Backgrounds shift on a day/night cycle driven by in-world time. Equipment renders as a pixel-art portrait of your character with each piece you wear. Your scrollback has stamped-seal room markers, gold-gradient achievement cards, and combat verbs styled as severity-coded chips. 10 selectable themes (Molten Gold, Moonsilver, Ashlands, Elven Vale, Forge Fire, and more) retint the entire UI.
Classes — Seven full classes (Mage, Cleric, Thief, Warrior, Necromancer, Paladin, Druid) and nine subclasses. Raise a skeleton army as a Necromancer. Shapeshift between bear, wolf, and eagle as a Druid. Switch between conviction, devotion, and retribution auras as a Paladin. Cast in armor as a Battlemage. Backstab with envenomed daggers as an Assassin.
A world that runs without you — NPCs follow hour-of-day schedules: walking to work, locking up shops, sleeping at home. Procedural dungeons with six themes and three difficulty tiers, complete with bosses, trap rooms, and secret passages. Procedural loot with prefix/suffix enchants and rarity tiers. Quest board, cooking, dwarven brewing, banking, achievements.
Active development. The code is alive. New systems and polish ship every week.
Play in your browser → https://mud.strangeness.org:8443