u/Hot_Setting3371

Image 1 — Meet the ANTI-SPAM Giga Monolith. Special Ability: Attack troops of the same type.
Image 2 — Meet the ANTI-SPAM Giga Monolith. Special Ability: Attack troops of the same type.
▲ 0 r/ClashOfClans+1 crossposts

Meet the ANTI-SPAM Giga Monolith. Special Ability: Attack troops of the same type.

Spam attackers will hate me for this, but...

Targets: Ground & Air
Hitpoints: 7,000
Range: 12 Tiles
Charge Time: 2 Seconds
Damage Per Hit: 500

Special Ability:
Attacks a troop with a massive multi energy strike that will vaporize nearby troop of the SAME type.

Mass dragons? Fried.
Thrower spam? Deleted.
Bowlers? Cooked.

Tired of spam attacks wrecking your base? This defense has you covered.

Now attackers actually have to think about army composition instead of dropping 12 dragons in one side

If you attack with varried army, you're safe.

u/Hot_Setting3371 — 2 days ago

Doing everything to stop dragon attacks

Everyone by now should know that Dragons are the current meta. Personally, I'm not into using them because I don't find them fun or challenging. I prefer strategic attacks: setting up fireballs and flame flingers and actually thinking through the raid.

I mean no offense to those who use Dragons. If you enjoy it, I'm happy for you.

When I tried dragon spamming, I actually got the same or even better star average compared to my strategic attacks. Of course my skill plays a part in that too (i may be better at using spams attack after all)

But what I'm saying is the game seems to reward dragon spam attacks more than players who actually try to play with strategy.

Of course, I know not all dragon attacks are pure spam, but when dragons make up the majority of your army and you can just drop them stress-free, you know it’s not really strategic.

The seeming solution is adding new levels for air traps, but honestly... we don't need more levels. What we want are meaningful buffs to air defenses and traps without forcing everyone to upgrade them

u/Hot_Setting3371 — 3 days ago