[Academic] [Survey] FOMO and In-Game Spending in Free-to-Play Games
Hi everyone!
I'm a Master's student at Warwick Business School researching whether Fear of Missing Out (FOMO) and attitudes toward limited-time offers and battle passes predict in-game spending behaviour in free-to-play games like Valorant and League of Legends.
Who can take part: Anyone who plays or has played any free-to-play game (Valorant, LoL, Fortnite, Apex, Genshin, etc.)
Time: ~8-10 minutes
Anonymous: Yes, fully anonymous. No personal data collected.
Ethics: Approved by Warwick Business School Research Ethics Committee.
https://qualtricsxm82z9y4573.qualtrics.com/jfe/form/SV_3yl5qnVY0GXcXf8
Thank you so much! 🙏