
Retro Logs of a VR Game project
When I started VR development I decided that after releasing a game project I would close with a trailer and some kind of devlog or retro. So I invested the last two weeks creating this content. It felt like making PowerPoint slides to present to an open work huddle, one of those where you present a hobby or personal project xD
I still feel nervous about the results because it is a WIP skill and I'm iterating over what pieces are more valuable to share (right now I'm focusing on the development methodology).
I thought that maybe this kind of content would be suitable for this subreddit, after all, part of how I keep motivated to work on VR is reading and listening other's stories, taking a look at mostly amateurish/indie devlogs and postmortems to feeling accompanied by them.