Most Wanted is everything Yotei Legends should've been...

Pretty much the title.

It's as if the original team behind the undying multiplayer has returned to make up for everything the new team has shat on in YL.

All the stuff I originally envisioned the new Legends would be is in there:

The four classes. The highly specialized katana expert Samurai, mixing OG stances with weapon swapping. Chain assassinations as the Shinobi "ultimate". Ghost Powers. The return of the Sticky Bomb. A way for every class to access all 5 weapons (except Sam) and Ghost Gear.

A smart new perk system with old & new effects, with actual numerical percentages. Some randomness for more unique experiences.

Two actual male/female character models.

And the cherry on top: a customizable difficulty system which doesn't lock the most enjoyable gear behind the hardest game modes.

Not a reskin, but the best of both games in one package, recreating the same feeling through different mechanics, while actually catering to everyone's preference. Imagine that...

With a few tweaks to accommodate the co-op mechanics, this could've been a worthy successor to the original.

And if waiting a year after the single-player release is what it takes, I would've gladly waited...

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u/Icy-Consequence6488 — 7 days ago

L'existence d'un multivers serait rassurante...

Tout d'abord, profils scientifiques qui s'y connaissent mieux que moi sont invités et même encouragés à intervenir et me corriger avec tout le scepticisme que l'opinion mérite.

Déjà quand j'étais gosse, la série "Sliders" était ma série SF préférée, mais j'ai comme l'impression que ces dernières années le thème des réalités alternatives et du chat de Schrodinger n'arrête pas de revenir sur le tapis: je viens de voir deux super séries Apple TV sur le sujet (Dark Matter & Constellation), joué à Alters sur PC, et comme par hasard je lis que récemment une équipe de chercheurs autrichiens a réussi à mettre en Superposition Quantique non pas un atome, mais carrément un bout de métal, prouvant au passage que la superposition quantique n'a pas de limite de taille. Par ailleurs, le Cold Atom Lab dont il est question dans "Constellation", existe bien dans la réalité à bord de la véritable ISS.

Alors certes on est loin de voyager entre monde parallèles, mais la science semble pencher de plus en plus vers l'idée que nous vivons bel et bien dans un multivers, et que la réalité n'est pas quelque chose de "fixe".

Quand bien même nous ne puissions jamais en faire l'expérience nous même, je trouve que l'idée seule, qu'il existe quelque part une version de moi qui a réussi dans tout ce que j'ai échoué à faire, rassurant. Cela change complètement la nature de la notion d'échec : il devient une nécessité statistique (la seule raison pourquoi des personnes gagnent au loto, c'est parce que la plupart part perdent...)

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u/Icy-Consequence6488 — 3 months ago

Those devs are geniuses...

Here I thought I was outperforming the average Returnal player: PS5 player (no K&M), 15h in, only 2 deaths, beat Nemesis & Hyperion first try, thought my Waves/Portal Beam/Serrated rounds Holloseaker was just easy mode from now. Then Biome 5 said "Hold my beer bruh..." : take some Shielded Elites in your face, Purple Circles which somehow hit you through your Dash & instant sniper shots which take 60% of your health... I was back at the Ship within 15min still wondering what the heck happened. This is by far the most versatile (playstyle-wise) game I've ever played.

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u/Icy-Consequence6488 — 5 months ago

Following a recent post about games progression I wanted to point out a significant flaw in the way the gear is leveled up:

Let alone the wasted resources when only one of your properties needs leveling, one thing that needs to be addressed is the need to "Manually confirm" to level up your gear. So much XP is just wasted away when like your gear only needs 1,400xp & the NMS gives you 2k+, bc unless you confirm the level up the extra XP just vanishes...This is just another silly way to slow progression. The game should have a way to invest that XP for the next level as long as you have the resources to level up again.

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u/Icy-Consequence6488 — 6 months ago

Idk how this went under the radar, but if the final version of the game is anything like in the trailer, SP devs have some serious competition. The game's founder mentioned they took inspiration from GoTL.

u/Icy-Consequence6488 — 6 months ago