I need some advice on an environment please.
So I am trying to convert the Pitched Battle environment into a Riot, can I get some opinions and feedback please and maybe give some inspiration for impulses? TIA
I am unsure whether or not to change the reinforcements feature.
RIOT
Environment
Tier 2 Event
A large crowd of angry civilians clashing with the city guard.
Impulses:
Difficulty: 15
Potential Adversaries: Rioters: Jagged knife bandits, Assassins, cultists. City Guard: Archer Squadron, Conscript, Elite Soldier, Knight of the Realm
Features
Pitchforks and Protest- Passive: Traversing a battlefield during an active riot is extremely dangerous. A PC must succeed on an Agility Roll to move at all, and can only go up to Close range on a success. If an adversary is within Melee range of them, they must mark a Stress to make an Agility Roll to move.
Do the rioters mistake you for the enemy or consider you interlopers? Do the guards mistake you for rioters?
Raze and Pillage - Action: The rioters raise the stakes by lighting a fire, looting a local merchant, kidnapping an important person, or killing the populace.
What is valuable here? Who is most vulnerable?
Volatile Alchemy - Action: Spend a Fear as a rioter throws a volatile alchemical concoction. Pick a point on the battlefield within close range of the rioter. All targets within Very Close range of that point must make an Agility Reaction Roll. Targets who fail take 2d12+4 magic damage and must mark a Stress.
What form does the attack take—A Molotov cocktail, a vial of acid, a black powder explosive? What tactical objective is this attack meant to accomplish, and what comes next?
Reinforcements! - Action: Summon a Knight of the Realm, a number of Tier 2 Minions equal to the number of PCs, and two adversaries of your choice within Far range of a chosen PC as reinforcements. The Knight of the Realm immediately takes the spotlight.
Who are they targeting first? What formation do they take?