u/IgnobleCampaign

Tip for dealing with Photon: Flickered auras don't target
▲ 78 r/lrcast

Tip for dealing with Photon: Flickered auras don't target

This came up at FNM last night and I thought it might be worth mentioning.

When you cast an aura spell, that spell has a target. This means you can't target Photon with Frozen in Ice. However, if an aura enters the battlefield in any other way, it's not a spell. Instead, its controller simply chooses an object to enchant.

The upshot to this is that if you have Wiccan, you can enchant something else with the Frozen in Ice. Then when you cast your next noncreature spell, you flicker the Frozen in Ice and when it comes back you choose Photon to neutralize her.

Relevant Rules:

303.4f If an Aura is entering the battlefield under a player’s control by any means other than by resolving as an Aura spell, and the effect putting it onto the battlefield doesn’t specify the object or player the Aura will enchant, that player chooses what it will enchant as the Aura enters the battlefield. The player must choose a legal object or player according to the Aura’s enchant ability and any other applicable effects.

The last line regarding "legal object" might seem like it stops this, but remember that hexproof only stops you from targeting and this doesn't target. That line is referring to things like the object having "protection from blue" or the enchant ability being "enchant creature you control" preventing you from choosing an opponent's creature.

Keep in mind that Web Up works via a targeted ability on ETB, so this trick won't work for cards like that.

Edit: I took a couple screenshots with Sparky on Arena showing Wiccan moving a Frozen in Ice onto a creature I controlled with Shroud

https://preview.redd.it/uwzaohziybbh1.png?width=1137&format=png&auto=webp&s=e930956167ebe64735f4659ef577a9afa079e2f0

https://preview.redd.it/g7sv1tuhybbh1.png?width=552&format=png&auto=webp&s=65d1cb698188dc20a0ce5e52c0f47fb7f59a74c8

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u/IgnobleCampaign — 1 day ago
▲ 91 r/lrcast

Small PSA about the Marvel Achievements for us draft-only players with a billion unneeded wildcards

The Marvel Achievements give out rares from the commander set. They're duplicate protected. This means you can turn those unused wildcards you've been saving up into cold hard cash gems.

When one of the achievements becomes redeemable, go into your collection and set the filter to include Not Collected, find the card and click it to redeem a wildcard, repeat until all cards acquired, then redeem the achievement.

I just did a quick test with just a single copy and got the 20 gems for it.

edit: I just went through and identified the rares and mythics. There are 10 rares and 5 mythics, so 40 rare WC and 20 mythic WC to complete. Combined, this nets you 1600 gems, or just over one "free" draft. A lot of us have probably already redeemed a lot of these though, so YMMV.

About
Name MSC Rares
4 Stark's Ingenuity
4 Gamma Grotesque
4 Madame Hydra, Reanimated
4 Captain America, Steve Rogers
4 The Immortal Weapons
4 Iron Man, Tony Stark
4 Wondrous Revival
4 Repulsor Bots
4 Minotaur, Roxxon CEO
4 Flora Colossus

About
Name MSC Mythics
4 Black Panther, Claws of Bast
4 Iron Man, Modern Marvel
4 Black Widow, Daring Operative
4 Spider-Man, Web-Spinner
4 Hulk, Brutal Brawler
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u/IgnobleCampaign — 8 days ago