u/Ikeyike3

I Built a High-Pressure Chain Reaction Survival Puzzle Game Called Overload — Looking for Honest Feedback

I’ve been building a mobile browser-based puzzle game called Overload and I’m looking for honest feedback from people who enjoy skill-based puzzle or arcade games.

https://overload-silk.vercel.app/

The core idea is a high-pressure chain reaction survival puzzle where you move and swap colored tiles around a grid while managing space and building overloads. When 3 connected tiles of the same type touch, they enter an overloaded state, and connecting a 4th tile detonates them in a chain reaction. As the game progresses, new tiles continuously spawn onto the board, creating increasing pressure and forcing strategic decisions.

The gameplay ends up feeling somewhere between a survival puzzle, arcade strategy game, and a panic-management simulator. Some people have described the game as a cross between Tetris, Connect 4 and Candy Crush.

I’m currently tuning:

  • difficulty progression
  • replayability
  • Endless Mode
  • emotional pacing / recovery moments
  • retention systems

The game is playable in browser right now and I’d especially love feedback on:

  • whether the gameplay loop feels addictive
  • whether recoveries feel satisfying
  • whether difficulty feels fair
  • whether you felt compelled to instantly replay

Looking for brutally honest feedback from puzzle players and indie game fans.

u/Ikeyike3 — 16 days ago