
What's going on with Walkers right now?
In the last week or so, I have been in games, as well as watched games on twitch, where Walkers are being taken as early as 7 minutes into the game. I personally played a game where we lost lane, myself and lane partner were 0-2 a piece. We died as the tower went down, and by the time we respawn, there was a Graves standing under walking with ult and it was gone.
Now this was obviously the result of poor play on our part. But today, I played a couple games and just started rushing walkers pre 10 minutes and they get shredded super easily.
It honestly feels like Guardians are stronger than walkers. I thought the general consensus was there is usually no point pushing a walker pre 15 mins as they have so much resist, but that's clearly not the case.
I think part of the issue with the Wall Breaker meta we are in, is that not only do walkers barely do any damage to enemies, they feel extra squishy. Often times you or an enemy can just stand Infront of the walker even with some defending it and kill it.
Maybe I'm tripping, but I don't think it feels great when the hardest objectives to take is the guardian in the laning stage.
What do you guys think?
edit: Here's a clip of Saiah walking down a walker at 10 minutes that just happened. Got stomped by walker 3 times, the third time after being lasso'd.
https://www.twitch.tv/saiah/clip/CoyDeadHumanVoHiYo-2lfq12sHtxOYavSa
I just wanted to add, the quality of games lately hasn't been great. Another general consensus is that the lane stage typically doesn't hold a lot of weight, but I'd argue it does because if you lose lane, there's really nothing stopping that lane from running the walker down.