u/ImTheBestJoJoke

Image 1 — RTP after 1 Week: Major Bugs I've Encountered and "Fixes" (upvote for devs to see)
Image 2 — RTP after 1 Week: Major Bugs I've Encountered and "Fixes" (upvote for devs to see)
Image 3 — RTP after 1 Week: Major Bugs I've Encountered and "Fixes" (upvote for devs to see)
Image 4 — RTP after 1 Week: Major Bugs I've Encountered and "Fixes" (upvote for devs to see)
Image 5 — RTP after 1 Week: Major Bugs I've Encountered and "Fixes" (upvote for devs to see)

RTP after 1 Week: Major Bugs I've Encountered and "Fixes" (upvote for devs to see)

FW: These are some of the major bugs I've encountered in the 1 week that I've had RTP. I have omitted some smaller bugs to put more of an emphasis on these, as these ones are more annoying in my opinion. I have also already tested usual band-aid fixes (restarting game, reloading save file, ...) which is most cases don't work (or lead to other bugs), thus I feel these bugs need special addressing.

1: Being unable to see the full character sheet of people in holdings because the holding sheet takes up most of the screen. When in a holding, you are also unable to hold L3 to inspect character.

Fixes for players: If you need to see stats like learning or prowess, go to the "On second thought" option and keep the character sheet open. When you exit a given location, you'll be able to see the character sheet for a short time before the holding menu comes up. I suggest you get close up if necessary, because it's a really short interval.

Fixes for devs: Making it so you're able to drag sheets around (like on PC) using L3 for example would be incredibly handy. You could make it so that you're able to grab a sheet when you're near the edge of one of drag it. Or, as a compromise, make the Inspect mode usable during this event.

2: if you start a contract, the option to continue to contract sometimes doesn't work. It usually displays the contractor's information, which makes you incapable of pressing the option. It may also have to do with the length of the contractor's name in comparison to that of the contract.

Fixes for players: As I alluded to before, this doesn't always happen. When it does, maybe try switching to it quickly instead of hovering over it too long? I havent gotten this one in a while so I havent been able to test it again.

Fixes for devs: Pretty straightforward, make it so that Inspect mode brings up the character overview instead of simply hovering over it.

3: Almost all of the characters' health is incorrectly displayed. I was playing an old character this one time and I was on "near death" for nearly a decade. The issue is also visible in the picture.

Fixes for players: None that I'm aware of, just take these calculations with a colossal grain of salt.

Fixes for devs: I wouldn't know how to fix this as I don't have the code.

4: All troop quality is also incorrectly displayed. As seen in the picture, John Doe with a few peasants and a pitchfork are equal in quality to my 2000 men-at-arms.

Fixes for players: Same answer as 3.

Fixes for devs: Same answer as 3.

5: During some contracts, the estimated time sometimes goes haywire and starts displaying goobledygook. This of course makes it annoying to estimate how much time a given thing will take, which is annoying when you want to build something in your camp as soon as something else is done building, or you're on a time limit for a given task or decision, among other reasons you can think of. This usually happens during quests where you need to visit multiple baronies.

Fixes for players: Reload save file, although this might make you run into 2, so just avoid those kinds of contracts if necessary

Fixes for devs: Same answer as 3.

P.S.: You can write ones you've encountered yourself below, so that they'll likely be addressed too if the devs ever see this.

u/ImTheBestJoJoke — 5 days ago