Retroid G2 performance test using Assassin's Creed Unity running on Gamehub 6.0.2 with Frame Generation
I have been waiting for this for months, finally frame gen is working great on Android. The Lossless Scaling implementation from last week was a great start but very awkward. It works best if the frame gen is added in the emulator or app itself.
The last 2 beta version of Gamehub had stuttering performance issue, but now this latest 6.0.2 is working great. Assassin's Creed Unity runs at around 20+ fps without frame gen, now it runs at over 40 fps, it makes the game look smoother.
I hope Switch and 3DS emulators implement this feature as well.