I’m developing Alice’s Gaze, a very early dark fairy-tale incremental/idle prototype — feedback welcome
Hi everyone,
I’m working on a very early prototype called Alice’s Gaze.
It’s a dark fairy-tale incremental/idle game where the mansion itself slowly comes back to life as the player unlocks more mechanics. Right now it has Cat Coin production, basic dungeon combat, carrot / food production, and some early progression.
Playable prototype:
https://nyanyaww.itch.io/alices-gaze
Steam page:
https://store.steampowered.com/app/4529120/
The build is still rough, but I’d love to hear feedback from incremental game players.
Does this kind of mansion-based progression sound interesting? Does the dungeon combat feel like it fits, or does it feel too disconnected? Which part feels most promising or confusing?
I’m mainly trying to understand whether this strange fusion has potential.
If the direction sounds interesting, wishlisting it on Steam would also help a lot.
Thanks for taking a look.